Enemy units escaping across the map.

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ErissN6
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 811
Joined: Wed Nov 20, 2013 11:34 pm
Location: France

Re: Enemy units escaping across the map.

Post by ErissN6 »

Mordan wrote: Sat Apr 11, 2020 7:36 pmunits can heal very fast even if in the ZOC of units
But it is very dangerous, as it does not heal directly, what is healed is first supressed.
If you stand attacking those units, they will be easily destroyed.

So, when I want to heal a unit which really needs it, I first remove it afar from combats, and look for it being protected from the air too.
Horseman
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1542
Joined: Sun May 03, 2009 2:27 pm

Re: Enemy units escaping across the map.

Post by Horseman »

ErissN6 wrote: Sat Apr 11, 2020 11:32 pm
Mordan wrote: Sat Apr 11, 2020 7:36 pmunits can heal very fast even if in the ZOC of units
But it is very dangerous, as it does not heal directly, what is healed is first supressed.
If you stand attacking those units, they will be easily destroyed.

So, when I want to heal a unit which really needs it, I first remove it afar from combats, and look for it being protected from the air too.
This is my experience too. A badly damaged unit healed in the front line is vulnerable as hell.
Mordan
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 126
Joined: Fri Sep 14, 2012 10:26 am

Re: Enemy units escaping across the map.

Post by Mordan »

ErissN6 wrote: Sat Apr 11, 2020 11:32 pm
Mordan wrote: Sat Apr 11, 2020 7:36 pmunits can heal very fast even if in the ZOC of units
But it is very dangerous, as it does not heal directly, what is healed is first supressed.
If you stand attacking those units, they will be easily destroyed.

So, when I want to heal a unit which really needs it, I first remove it afar from combats, and look for it being protected from the air too.
common. i am not talking life threatening.

a unit losing 20% of its health can easily and safely heal in front line with PC2. And you get free supplies as well in PC2.

The dynamics are different in PC1.
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