Am I having a blast? Hell yes!

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Yep. And while I too dislike the blurry 3D graphics you can get used to it.
I don't think the PC1 counters did much to distinguish themselves from the map and they often just ended up being gray blobs that are unreadable.
PC1 has no ability to zoom in or out even by one degree. I think PzC2 is fantastic for allowing far out zooming to see so much, as well as being able to zoom in all the way and get insane beautiful unit model detail.
In reality the russians would have laughed about your super weak encirclement. They just would have broke out and or annihilate the encirclement. (not to mention the tank divisions they hold in reserve for such problems...)
The civ series was my favorite game franchise. I still love part V, with mods its a great game, even the ai is much better. But part six was a major step back, regarding ai. And the company didnt listen to the fans, who demanded better ai for next part. So we got even worse ai, for new game mechanics, that the ai doesnt use. At least not in a smart way. So i didnt buy that part till today, because multiplayer is so hard to organize. 8 players that dont cheat or quit and have muuuuuch time ??? Forget it. And in single player you play ag. an artificial idiot that stays passiv most time, he even didnt attack when he had planes and i didnt. In part V youre gone without chance in such a situation, in part VI .... nothing happened.
But Civ 5 was also a shit game in comparison to everything that came before. They need to get rid of one unit per tile. And if a game needs multiple dlcs and mods to make it great, then it is not great.o_t_d_x wrote: ↑Tue Apr 21, 2020 4:32 pmThe civ series was my favorite game franchise. I still love part V, with mods its a great game, even the ai is much better. But part six was a major step back, regarding ai. And the company didnt listen to the fans, who demanded better ai for next part. So we got even worse ai, for new game mechanics, that the ai doesnt use. At least not in a smart way. So i didnt buy that part till today, because multiplayer is so hard to organize. 8 players that dont cheat or quit and have muuuuuch time ??? Forget it. And in single player you play ag. an artificial idiot that stays passiv most time, he even didnt attack when he had planes and i didnt. In part V youre gone without chance in such a situation, in part VI .... nothing happened.
Its time to realize for the companies that AI DOES MATTER. Bad ai results often in no buy.
Well yes and no. CiV 5 was a real let down at release and got decent afterwards. But CiV 4 for example (which I regard best of the series) also only really got awesome with the 2 addons.
Sadly I'm afraid the opposite is true. Civ 6 is a great case in point. It has sold very well despite having a useless AI. The majority of game sales are to casual gamers who actually get frustrated by and don't want a skilled AI.
That's an incorrect assumption. Since there haven't been a competent AI (in your opinion atleast) it couldn't possibly have turned off any buyers or potential buyers.trengilly wrote: ↑Wed Apr 22, 2020 11:50 pm Sadly I'm afraid the opposite is true. Civ 6 is a great case in point. It has sold very well despite having a useless AI. The majority of game sales are to casual gamers who actually get frustrated by and don't want a skilled AI.
Programming a competent AI, let alone an skilled one, is very hard, expensive, and turns off more players than it attracts.![]()
Is that the trigger for the counterattacks? I thought it was taking the supply point. I triggered it early, around turn 12, which seemed to conicide with my tking the supply point to the east. My units were all out of position, however that ended up making it much more fun and challenging.
Im not entirely sure what it is but it is not the supply point.Snake97644 wrote: ↑Thu Apr 23, 2020 6:43 am
Is that the trigger for the counterattacks? I thought it was taking the supply point. I triggered it early, around turn 12, which seemed to conicide with my tking the supply point to the east. My units were all out of position, however that ended up making it much more fun and challenging.