Awful MP bug: cannot make peace proposal !

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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lostangelonline
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Awful MP bug: cannot make peace proposal !

Post by lostangelonline »

Hi guys, just came across this weird bug: after selecting 12 regions for the enemy to cede, all peace options become disabled, as you can see in the screenshot, and can not select more. I want to propose I keep all conquered regions, so what am I missing? Is this a bug? I really hope it does not ruin my MP game I'm playing every single day for half a year..

PS: (for devs) a "Add all conquered regions" button will be very useful (as it was always the case before the Diplomacy update).

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Pocus
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Re: Awful MP bug: cannot make peace proposal !

Post by Pocus »

You can only add 12 clauses/entries, that's on purpose. If you want to gobble a nation, try absorbing it. If you can't, then there will be at most 12 regions asked and that's it.
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Alcoolamus
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Re: Awful MP bug: cannot make peace proposal !

Post by Alcoolamus »

My suggestion would be to ask for a province less and requires Seleucids to cut down their land force to 50% or whatever you can ask. This way the next war will be easier.

edit: Don't forget the "humiliate" clause too btw, it is really helpful. Since you have a very high warscore you can probably win a huge amount of legacy
lostangelonline
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Re: Awful MP bug: cannot make peace proposal !

Post by lostangelonline »

This restriction seems completely unrealistic. I am sorry Pocus, but if this is the case, it is unacceptable; you (Slitherine) made my favorite game unplayable for me (the game that I paid for).

If me and the other player want to make peace this way, something that was possible in reality (Darius offered half of his empire to Alexander, which was way more than your 12 regions restriction, maybe almost 100), why do you put this restriction to force a gameplay that you want, not that we want (or that is more realistic)? As good as other Diplomatic update features are, this makes it less realistic overall than what we had before it; before I could sign peace and keep everything I conquered. In my current six-months MP game, you are forcing me to conquer all Seleucids regions, which is basically impossible, and the other player can just profit from this by just denying me peace (no point for him to cede 12 regions now, if he can do it later after decadence and rebellions in 100+ conquered regions destroy me).

This is even less realistic than the restriction you invented so I can not advance all my provinces at the same max. I have bought this game for what it was, and you keep transforming it into something I do not like (less realistic); why? To force me pay for your other stuff? Trust me I will never buy stuff from you if you "steal" it from me through updates. PDX did the same to me by ruining EU4 for me; I could no longer play that game that I bought, and right now I do not think I can accept this new "fiction" game. I bought this game for the realism it had, if I wanted a balanced gameplay, I would have played Starcraft (or EU4).

I want back my game that I bought. How can I get it back?
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Re: Awful MP bug: cannot make peace proposal !

Post by dodgy »

Hear! Hear! This is a ridiculous restriction, especially in combination with the inability to specify conquered provinces.

While the diplomacy update is generally a great advance, it has broken the game in many ways due to the bugs and unrealistic effects like this. Game play often now seems to be centred on trying to work around the artificial problems introduced in the last update or exploiting them for unreasonable advantage.
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Re: Awful MP bug: cannot make peace proposal !

Post by Pocus »

For the companion patch to the DLC, the limitations of 12 clauses per treaty has been pushed to ... 48 clauses (so 48 regions if you ask for regions only). It should probably suffice in 99.5% of treaties.
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lostangelonline
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Re: Awful MP bug: cannot make peace proposal !

Post by lostangelonline »

Thank you so much Pocus and Slitherine for fixing this issue! I really appreciate it. (Also sorry for going "ballistic" again, but I care too much for my favorite game not to loose it again). Can't wait for the patch then! (for this fix and the region softcap-related changes you mentioned previously)
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Re: Awful MP bug: cannot make peace proposal !

Post by dodgy »

That is great news, Pocus. As you say, it should suffice in almost every situation.

Thank you for listening and responding to our discussion.
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Re: Awful MP bug: cannot make peace proposal !

Post by Pocus »

You welcome!

Yes ballistic, it happens when we care about things, strong feelings each time :D

Remind me about the region soft-cap, just to be sure?
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
lostangelonline
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Re: Awful MP bug: cannot make peace proposal !

Post by lostangelonline »

Pocus wrote: Mon May 11, 2020 2:03 pm Remind me about the region soft-cap, just to be sure?
I was referring to this discussion we had here, where I complained:
lostangelonline wrote: Wed Mar 04, 2020 8:24 am
Soar wrote: Tue Mar 03, 2020 7:08 pm there is a softcap starting at three times a region's starting population or 9, whichever is higher
[..]This is completely unrealistic. Why two completely identical regions can not advance/grow population the same way, just because they had different past (population at start of the game) ?? [..]
and you said:
Pocus wrote: Wed Mar 04, 2020 9:53 am There is another way of slowing down growth in regions which historically did not saw growth, but you'll have to wait the next official patch. It will be also much more flavorful and also a soft obstacle you can remove :D
But maybe I misunderstood. If nothing changed in the next patch, I understand, maybe next time :)
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Re: Awful MP bug: cannot make peace proposal !

Post by Pocus »

I was referring to impediments, a feature of the DLC that will apply in the normal grand campaign.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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