Commander - Europe at War Announced

PSP/DS/PC/MAC : WWII turn based grand strategy game

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IainMcNeil
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Commander - Europe at War Announced

Post by IainMcNeil »

Overview
Commander : Europe at War is the first in a series of high level turn based strategy games. It is being jointly developed by Firepower Entertainment and Slitherine Software. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre. Can Germany's rise be stopped or will the jackboots of the SS march through London.

Complexity: Medium
Field of Play: Turn Based Strategy
Setting: World War II
Unit Scale: Corps
Players: 1-2 Player
Internet Play: Hotseat, PBEM, Internet & LAN
Platform/OS: Java PC/MAC

Features
* Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural's to the east.
* 6 epic scenarios including the operation Barbarossa, DDay and the Grand Campaign
* Research over 50 inventions from 5 different technology areas
* 12 different unit types including Armour, Destroyers and Motorised Corps, each with their own strengths and weaknesses.
* Recruit and attach Historical Commanders to your units.
* Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.
* Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
* Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
* Use of Osprey publishing artwork in game, a leading publisher of military history books.
* Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.

Image
Last edited by IainMcNeil on Fri Jun 15, 2007 6:21 pm, edited 4 times in total.
*Lava*
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Post by *Lava* »

Hi!

This looks very kewl Iain.

Will be looking forward to further updates and details.

Ray (aka Lava)
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Post by kafka »

Players: 2 Player
ehm, does this mean the game will be multiplayer only?
Guest

Post by Guest »

Looking forward to it.
miki
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Post by miki »

Looks great!
Saludos
Miki
Xorg

Long Overdue

Post by Xorg »

A game like this has been long overdue...
Guest

Post by Guest »

This does look like a very good idea. I'm heavy into HOI2, which I love. But, I'd be very interested in Slitherine's TBS version. Glad to see Mac listed as one of the platforms. :wink:
Guest

Post by Guest »

There must be an AI because it mentions scripting which is similiar to what SC2 has. Glad to see another turn based and in this case HEX BASED entry into the WWII strategic front fold!!!!
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Post by Redpossum »

OMG, I'm drooling in my lap here!

Looking at the southern edge of the map, just west of the Nile delta, in the area of the Qattara depression there, what's that little rust-red bit?

And can you perhaps tell us a bit more about Firepower Entertainment? Who are they, and what have they done? Are there any recognisable names on their staff?
*Lava*
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Re: Commander - Europe at War Announced

Post by *Lava* »

BTW...

Anybody notice this...
iainmcneil wrote:The first game spans WW2
Ray (alias Lava)
kyle
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Good Job Ian

Post by kyle »

I praise you and the rest of Slitherine. Its good to diversify.
miki
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Re: Commander - Europe at War Announced

Post by miki »

lavaxxx wrote:BTW...

Anybody notice this...
iainmcneil wrote:The first game spans WW2
Ray (alias Lava)
Hi Lava,

You're quite right. Read htis too: "Commander ??“ Europe at War is the first in a series of high level turn based strategy games"

OMG, perhaps a a Great War game in the future. One of my dreams may come true then.
Saludos
Miki
pompousdivinus
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WW2 game

Post by pompousdivinus »

...er...I don't want to piss on your parade but aren't there quite a lot similar strategy WW2 games out there (Paradox, Hearts of Iron, Strategic Command etc.) what about WW1 for a change ?!!
(Or is this just another prototype idea that puffs into nothing like legion II that was abandoned since there was
already a (= 1; quote: "one" ) similar game (RTW) existing :wink: )
Guest

Re: WW2 game

Post by Guest »

pompousdivinus wrote: .....aren't there quite a lot similar strategy WW2 games out there (Paradox, Hearts of Iron, Strategic Command etc.)

No there are not.

They all have flaws. None come near the original - Avalon Hill's Third Reich.

We players hope this game can filll the gap.
Joe 98

Re: WW2 game

Post by Joe 98 »

pompousdivinus wrote: .....aren't there quite a lot similar strategy WW2 games out there (Paradox, Hearts of Iron, Strategic Command etc.)

No there are not.

They all have flaws. None come near the original - Avalon Hill's Third Reich.

We players hope this game can filll the gap.
pompousdivinus
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....and yes, btw that reminds me of....

Post by pompousdivinus »

the "game that beats the Civilization series" project that " is really developing into a whole new game system"...
...ah, of course: given the magnitude of the brilliant design I understand that development has to take place in total secrecy, enigma style....
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Post by joe98 »

?????????????


I have no interest in ancients wargaming
IainMcNeil
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Post by IainMcNeil »

I'd be interested to find out who said Legion II was not still going to happen? It wasn't one of us ;)
pompousdivinus
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Post by pompousdivinus »

iainmcneil wrote:I'd be interested to find out who said Legion II was not still going to happen? It wasn't one of us ;)
...so then you're working on War Commander, "the game that beats Civilisation" and Legion II at the same time...ok,ok stand corrected...I wasn't aware that you are that assiduous at Slitherine.
Er, when will you have finished ?! :wink:
IainMcNeil
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Post by IainMcNeil »

Commander is being developed in conjunction with Firepower ;)
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