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AO-SCW Campaign Tree
Moderator: Panzer Corps 2 Moderators
AO-SCW Campaign Tree
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: AO-SCW Campaign Tree
Great! I will have a link right to this thread added into my sticky.
Re: AO-SCW Campaign Tree
Sorry, but where is the hidden cachet in Seville? I just started the 'released' campaign, captured every city that is not protected by minefields, but have not seen any message like that what is appearing in the 2nd mission when you capture a hidden stack.
Re: AO-SCW Campaign Tree
You don't want to know.
Lets just say it is a Hard Rock to crack.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: AO-SCW Campaign Tree
ahaha, thanks, I think I understood where


Re: AO-SCW Campaign Tree
I just replayed it and shipped a AA unit to take 'the Rock.' Bit of warning, however, it could not land even in AT mode. So, if you give it a try, it probably has to be a infantry unit with no transport!Vorskl wrote: ↑Thu Jul 09, 2020 9:28 pmahaha, thanks, I think I understood whereWith that, I'll skip - I've got enough fun and money and prestige surrounding and tropheying pretty much every single gun and tank on the map, that's more than enough. That HardRock cafe you mentioned
will be a stretch and unnecessary losses.
Still...I wonder what the reward (unit?) is...
Re: AO-SCW Campaign Tree
Reward units are spoilers highlight below
203 mm artillery! and some 122 mm
Any idea for the latter? it's literally the same quality as your own...
203 mm artillery! and some 122 mm
Any idea for the latter? it's literally the same quality as your own...
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- Sergeant Major - SdKfz 234/2 8Rad
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Re: AO-SCW Campaign Tree
The 122mm is objectively superior to the Condor Legion equivalent, although they're relatively easy to capture in the field as well (compare the stats with the 10.5 cm).

Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
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- Senior Corporal - Destroyer
- Posts: 111
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Re: AO-SCW Campaign Tree
Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
Re: AO-SCW Campaign Tree
Like the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.AceDuceTrey wrote: ↑Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.
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- Senior Corporal - Destroyer
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Re: AO-SCW Campaign Tree
Thank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.Kerensky wrote: ↑Mon Jul 13, 2020 8:00 pmLike the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.AceDuceTrey wrote: ↑Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.
Re: AO-SCW Campaign Tree
Wherever your game files are stored, the campaign directory isAceDuceTrey wrote: ↑Mon Jul 13, 2020 11:16 pm Thank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.
PanzerCorps2\Content\Campaigns
Re: AO-SCW Campaign Tree
I like to rename my units to historical ones too, but you must understand and accept that there are limits to which that is possible. More important than being "historically accurate" is the need to be fun and playable. The real danger of making either the German or the Allied side "historical" in composition is often at great risk to making the scenario unbalanced, i.e. usually too easy. So, everyone, despite any best intentions, need to take some "liberties" with the historical naming and size of units, especially those belonging to their core.AceDuceTrey wrote: ↑Mon Jul 13, 2020 11:16 pmThank you for the reply. In PC1 I was able to/did edit every scenario up to Tunisia. Could you please give me detailed steps to edit a campaign/scenario (using the editor)? I have tried and can't find them- much less edit them.Kerensky wrote: ↑Mon Jul 13, 2020 8:00 pmLike the original Grand Campaign, you aren't necessarily fighting more vehicles, there are just more units because the scale has moved down. Half of Poland is cleared out in a single scenario, all of it in two. Two scenarios into the Spanish Civil War, and the very first advance to Madrid has only just started with scenario three.AceDuceTrey wrote: ↑Mon Jul 13, 2020 4:31 pm Great to see the campaign scenarios flow! But I have an observation and request. After only 4 scenarios I have faced more armored vehicles and infantry than the UK and France had combined (didn't know Republican Spain was a "Super Power"). As a history freak, I am trying to model my German and Italian forces to the historic KG.88 and the ICV. My request is, is there any way to go into the PC2 scenarios and modify them?
The editor ships with the game and can be found on the main menu, so ultimately it is possible to go in and edit the scenario files if someone absolutely wants to.
P.S. In the Poland campaign my 3 panzers (11th PzRgt plus 65th PzBn) faced an equal number of panzers even though the Germans outnumbered the Poles 10:1. My research shows that on 1 Sep '39 the Poles had only 1 7TPjw tank Bn ready for employment.
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- Lance Corporal - Panzer IA
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Re: AO-SCW Campaign Tree
After the end of this campaign is it possible to take the core units over to the great campaign (Poland 1939)?
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- Private First Class - Wehrmacht Inf
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Re: AO-SCW Campaign Tree
You cannot take them into the main game but you can carry them forwards into the 1939 Axis Operations DLC.Rubberduck wrote: ↑Sun Feb 28, 2021 10:15 am After the end of this campaign is it possible to take the core units over to the great campaign (Poland 1939)?
Re: AO-SCW Campaign Tree
In preparation for AO41 release an update.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: AO-SCW Campaign Tree
Thanks Dalfrede!
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- Lance Corporal - Panzer IA
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Re: AO-SCW Campaign Tree
Thank you very much, Dalfrede, for your great work!
Can I add something else? What I would see is how much Commendation Points do I get from each map when I reach all goals.
Can I add something else? What I would see is how much Commendation Points do I get from each map when I reach all goals.
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- Major - Jagdpanther
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Re: AO-SCW Campaign Tree
Check Stormchaser's topic.Granatenwerfer100 wrote: ↑Sun Aug 29, 2021 11:36 am Thank you very much, Dalfrede, for your great work!
Can I add something else? What I would see is how much Commendation Points do I get from each map when I reach all goals.
viewtopic.php?f=464&t=101173