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stockwellpete
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by stockwellpete »

julianbarker wrote: Tue Aug 04, 2020 9:07 pm I have tried to read this entire discussion, but maybe I have missed it, but how exactly does one raise concerns one may have about suspicious or unusual behaviour?
Sorry, I missed this post first time round. :wink:

If you are playing in a tournament then contact the tournament organiser in the first instance. If it is in a friendly match you could either post something fairly general in the Technical forum, or if you have something a bit more specific then speak to Richard (rbodleyscott) by PM.
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Re: Larger armies right across the FOG2 Digital League?

Post by stockwellpete »

Badger73 wrote: Tue Aug 04, 2020 6:30 pm If my opinion has any bearing, I favor retaining 1200 pt divisions/options. I'm a relatively experienced H2H FOG2 player who intends to participate for the first time in the October 2020 DL. I find 1600 pt games too large for my tastes, especially if I need to finish nine (9) games in the allotted time-frame. I'm much more inclined to limit myself to the 1200 pt divisions instead even though I have great interest in the 1600 pt divisional army lists. I suspect most other newbies will concur. I am looking forward to joining DL play.
Next season will be a mixed season. Classical Antiquity will trial this new idea of pantherboy where players will nominate their preference for 1200 or 1600 point matches. I think the default size will be set at 1200pts so players preferring 1200pts will play all their matches at that size. Players who prefer 1600pts will only play at that size against each other. Then Late Antiquity and the Themed Event will continue at 1200pts and Early Middle Ages and Biblical at 1600pts next season.

If the trial is successful then it will be rolled out right across the tournament in Season 10. The only concern I have at the moment is that the proportion of 1600pts battles will actually drop as a result of this change. We'll have to see what happens. :wink:
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by paulmcneil »

So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?
Paul McNeil
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by stockwellpete »

paulmcneil wrote: Wed Aug 05, 2020 4:43 pm So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?
Too late. You are about to be shot! :P
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by devoncop »

stockwellpete wrote: Wed Aug 05, 2020 4:52 pm
paulmcneil wrote: Wed Aug 05, 2020 4:43 pm So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?
Too late. You are about to be shot! :P

Not true.

First he will get a fair trial.

Only then will he be shot :wink:

(Sometimes it's good to be able to laugh at yourself)😁
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by paulmcneil »

devoncop wrote: Wed Aug 05, 2020 5:31 pm
stockwellpete wrote: Wed Aug 05, 2020 4:52 pm
paulmcneil wrote: Wed Aug 05, 2020 4:43 pm So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?
Too late. You are about to be shot! :P

Not true.

First he will get a fair trial.

Only then will he be shot :wink:

(Sometimes it's good to be able to laugh at yourself)😁
It's a fair cop, but Society is to blame. I would like them shot as well please.
Paul McNeil
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by MikeMarchant »

paulmcneil wrote: Wed Aug 05, 2020 5:44 pm
devoncop wrote: Wed Aug 05, 2020 5:31 pm
stockwellpete wrote: Wed Aug 05, 2020 4:52 pm

Too late. You are about to be shot! :P

Not true.

First he will get a fair trial.

Only then will he be shot :wink:

(Sometimes it's good to be able to laugh at yourself)😁
It's a fair cop, but Society is to blame. I would like them shot as well please.
Shoot me. Shoot me now.


Best Wishes

Mike
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by devoncop »

MikeMarchant wrote: Wed Aug 05, 2020 6:23 pm
paulmcneil wrote: Wed Aug 05, 2020 5:44 pm
devoncop wrote: Wed Aug 05, 2020 5:31 pm


Not true.

First he will get a fair trial.

Only then will he be shot :wink:

(Sometimes it's good to be able to laugh at yourself)😁
It's a fair cop, but Society is to blame. I would like them shot as well please.
Shoot me. Shoot me now.


Best Wishes

Mike
Only once you have reloaded a turn Mike. We need some evidence you know.

This isn't some tinpot dictatorship. :D
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by MikeMarchant »

devoncop wrote: Wed Aug 05, 2020 6:34 pm
MikeMarchant wrote: Wed Aug 05, 2020 6:23 pm
paulmcneil wrote: Wed Aug 05, 2020 5:44 pm

It's a fair cop, but Society is to blame. I would like them shot as well please.
Shoot me. Shoot me now.


Best Wishes

Mike
Only once you have reloaded a turn Mike. We need some evidence you know.

This isn't some tinpot dictatorship. :D
Phew, thanks, Ian. A voice of reason.


Best Wishes

Mike
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by Najanaja »

[quote=paulmcneil post_id=870638 time=1596645824 user_id=21008]
So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. [b]But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?[/b]
[/quote]

What an interesting idea!
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by Cunningcairn »

devoncop wrote: Wed Aug 05, 2020 6:34 pm
MikeMarchant wrote: Wed Aug 05, 2020 6:23 pm
paulmcneil wrote: Wed Aug 05, 2020 5:44 pm

It's a fair cop, but Society is to blame. I would like them shot as well please.
Shoot me. Shoot me now.


Best Wishes

Mike
Only once you have reloaded a turn Mike. We need some evidence you know.

This isn't some tinpot dictatorship. :D
LOL it is so nice and refreshing to see humour overshadow issues :lol:
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by Cunningcairn »

Najanaja wrote: Wed Aug 05, 2020 10:57 pm
paulmcneil wrote: Wed Aug 05, 2020 4:43 pm So here's a funny thing...I just had a paired tournament game fall over on me with a fatal exception, so I've reported it to Slitherine with a screen shot of the error message and sent a message to my opponent explaining what has happened (Pete I copied you on it as I thought you may find it amusing). I will attempt to restart the game and see how we go. But I guess this may be a partial template for how to react if a restart happens outside of your control in some circumstances?
What an interesting idea!
There are multiple innocent reasons for restarts. I do not want to have to explain and post messages because my game has had to be reloaded. I don't want admin I just want to play the game and I do not cheat. I have played some players for years and they are extremely unlucky against me in just about every game we play and yet there are others that just always get the luck when I play them. Yes I have thought they must be cheating but only because of the continuous runs of exceptional results. However they can't be cheating as their luck continues in my round as well. I then play other players and the games are fair, tight and most enjoyable. I don't know why these runs of luck (for and against) occur against certain opponents but they certainly are the cause of concerns about cheating.
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Re: Early Middle Ages: winners post your results here . . .

Post by Macedonczyk »

Division B

Macedonczyk(Byzantine+North Africa Arab) defeats nyczar (Frankish 751-887 AD with Croatian 625-849 AD allies) 40:10

Frankish's army attacked very strongly concentrated on a narrow section of the front which about every second field had a rough terrain. This allowed me to position the Skoutatoi in front of the rough terrain and the Lancers in front of the plain terrain and lock and shoot the enemy until my left wing reached the battlefield
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by MikeC_81 »

stockwellpete wrote: Wed Aug 05, 2020 3:05 pm I know something that you don't, but it is not for me to divulge what I know on here. If Slitherine wishes to release detailed information, some of which may be deemed commercially sensitive, then that is a decision they have to make, not me. But your accusation, and the general tone of your comments towards Slitherine on here, suggest that you think they are not being honest with us and that their standards are poor. I do not share that view and I know they are using these unfortunate set of circumstances to offer us something better in the future. Some of us do not mind being patient and we would prefer that they conduct a thorough, rather than a rushed, review.
.
.
.
We have smaller side tournaments and friendlies as well as Slitherine's own official tournaments. Why hide this information under any circumstances? A player with a self-professed bad connection says he reloaded 6 times in an entire year! I have had a bad connection for almost that long and I reloaded twice.
Commercial confidentiality, perhaps? Is there anyone who has played for a while who has not had to re-load a turn every once in a while?
How is knowing whether an opponent reloaded a turn or not commercially sensitive information? My tone is negative because of Ian's response to my very first post in which he declared reloads as "normal behaviour" and came just short of saying transparency on player reloads was out of the question due to a fear of false accusation of unpopular players. His followup post also indicated that transparency was not the preferred route. A review of the data is not required in my opinion. We just want it for ourselves. A majority of respondents are in favour of this approach.

That that many people whom I have had rather pointed philosophical differences over the approach of the game, like camping, would support my call for transparency would indicate that this is a mature community that would not stoop to the "worst-case" scenario that you and Ian are afraid of. We might differ on individual issues but they are just that - differences of opinion that don't spill over into unrelated matters. We just want to see transparency on a turn by turn basis.
stockwellpete wrote: Wed Aug 05, 2020 3:05 pm
Yes, and those people are free to not play in the DL or any other tournament where the organiser doesn't have a 0 tolerance policy. If no one is offering it, they can run their own tournament.
The FOG2DL does have a zero tolerance policy on cheating. If a player is proved to be cheating then they are gone. Within 24 hours. We have just demonstrated that with dkalenda without any assistance from you.
I was referring to 0 tolerance on reloads that some players (not me) would prefer. Once again you know this though but you misrepresent me to try and score points. Why?
stockwellpete wrote: Wed Aug 05, 2020 3:05 pm
Quite frankly, while you run the biggest tournament in town, you aren't the MP community. Your personal concerns are subsidiary.
Quite frankly, you are in my (FOG2DL) house. I have never claimed to be the MP community, or even one of its representatives. My concerns are no more, or no less important than yours, or anybody else.
I am "in your house" because this is where Slitherine chooses to keep its communications on the issue. Several times, players have raised suggestions that you have dismissed because of the fact that you run the DL and these changes would potentially pose a headache for you (ie your fear of having to adjudicate these matters which Pantherboy -a player in favour of turn by turn transparency - succinctly pointed out would not be an issue because you would not be required to). My point is that the logistical organisation of the DL should not be the primary lens by which we evaluate our options.
stockwellpete wrote: Wed Aug 05, 2020 3:05 pm
A large number of us don't trust Slitherine anymore to do the job properly.
A large number? I doubt it. But whatever, stop using this space in the FOG2DL forum to attack Slitherine and indirectly the FOG2DL. You are hardly a regular in the tournament so take your concerns to the main forum or communicate directly with Slitherine in future. The FOG2DL has been built up by the community over the last 3 years and you are tarnishing it by suggesting that cheating is a major problem. It isn't.
If most players are ok with Slitherine continuing to monitor privately why are most respondents positive over transparency? Also, feel free to quote me where I said it was a major problem. Where am I attacking the DL in any way shape or form? Once again it looks like you are building a straw man to score points. My stance has consistently been that Slitherine failed big time with dkalenda. Slitherine has said it doesn't have the manpower to solve the issue. Technical solutions without transparency must have a degree of tolerance that a cheater like dkalenda can exploit. Ergo, rather than Slitherine set the tolerances for us and leave us in the dark, have the reload information publicly available so the community can set its own tolerances.

stockwellpete wrote: Wed Aug 05, 2020 3:05 pm
Now we know that a player has PM'd concerns about reloading about Dkalenda in previous seasons and the verdict was always 'insufficient proof'. Not a slam dunk 'no he did not reload at all'. Most of us here support releasing the data. Let us do with it as we wish. You are free to deal with players as you wish in the DL including eliminating those players who cause an excessive fuss in your opinion. I would be free to deal with players as I wish in tournaments I run. Without the data in the player's hands, this will continue to hang over the game.
There you go again - re-loading is not proof that a player is cheating. :roll: There may be a perfectly innocent explanation. No, I am not free to deal with players as I wish in the FOG2DL. I try and run the tournament by consensus, unless my (very few) "red lines" are threatened. Player expulsion is a decision for the adjudication panel, not just me. Just as well really.
Where did I equate reloading to cheating? Certainly not where you quoted me. Strawman #3. My point was to illustrate the limitations of a non-transparent solution. Someone raised concerns with dkalenda. The answer was insufficient proof when Slitherine could have delivered a blunt 0 reload answer. Maybe this is one of the things that you know that I don't. In any case, this was a demonstration where if the information was public, perhaps dkalenda would have been intimidated by the transparency to never have gone on the cheating spree he did, to begin with since he would know he would be under increased scrutiny from the rest of the players. Instead, since it was handled behind the scenes, and then we get the 225 reload situation.

Stop taking this so personally. This is not an attack on you.
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http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093

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Re: Late Antiquity: winners post your results here . . .

Post by baldrick52 »

Division E

baldrick52 - Frankish 260-495 AD beat Captainwaltersavage Roman 60-45
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by stockwellpete »

MikeC_81 wrote: Thu Aug 06, 2020 4:17 amHow is knowing whether an opponent reloaded a turn or not commercially sensitive information?
Ask Slitherine. I have just suggested that the security of their system, and discussion about it, might be a consideration for them.
My tone is negative because of Ian's response to my very first post in which he declared reloads as "normal behaviour" and came just short of saying transparency on player reloads was out of the question due to a fear of false accusation of unpopular players. His followup post also indicated that transparency was not the preferred route. A review of the data is not required in my opinion. We just want it for ourselves. A majority of respondents are in favour of this approach.
Some of us find your approach far too aggressive and unreasonable. And pompous. You made your mind up about Slitherine's response right from the outset. Iain wrote, "We have a zero tolerance for cheating and anyone we know is doing it would be banned. Determining whether someone is cheating beyond a reasonable level of doubt is the issue." This is a perfectly acceptable response for most people, but not you. Slitherine are moving quickly and they are not avoiding the issue. Hopefully we will have the new system before we start Season 9 on October 1st.
That that many people whom I have had rather pointed philosophical differences over the approach of the game, like camping, would support my call for transparency would indicate that this is a mature community that would not stoop to the "worst-case" scenario that you and Ian are afraid of. We might differ on individual issues but they are just that - differences of opinion that don't spill over into unrelated matters. We just want to see transparency on a turn by turn basis.
Whatever new system is brought in there will be a range of behavioural responses to it, most of them completely unproblematic, but there will be some issues where players are falsely accused of cheating, which will lead to some tournament disruption. You may not care about this. I do. You keep using the word "we" as if everything you say has overwhelming support. Not everyone thinks turn-by-turn excess download counts are without their problems, some of us would prefer a summary at the end of a match which could then be investigated if one of the players was unhappy about the numbers.
I was referring to 0 tolerance on reloads that some players (not me) would prefer. Once again you know this though but you misrepresent me to try and score points. Why?
You are just twisting and turning now. What you wrote was very clearly about cheating . . . “those people are free to not play in the DL or any other tournament where the organiser doesn't have a 0 tolerance policy.” I am not going to get into semantic arguments with you.
I am "in your house" because this is where Slitherine chooses to keep its communications on the issue. Several times, players have raised suggestions that you have dismissed because of the fact that you run the DL and these changes would potentially pose a headache for you (ie your fear of having to adjudicate these matters which Pantherboy -a player in favour of turn by turn transparency - succinctly pointed out would not be an issue because you would not be required to). My point is that the logistical organisation of the DL should not be the primary lens by which we evaluate our options.
Again, take this up with Slitherine. The issue emanated from the FOG2DL and is being discussed here. I do not have a problem with that. It is an awkward moment for Slitherine so perhaps they want to conduct their review first before addressing the wider community? That's fine with me. If our discussions here are helpful in any way to Slitherine then that is a good thing. My main point remains though that I am not going to allow this space to be used as a platform for you to attack Slitherine, particularly when they are acting reasonably and promptly to address player concerns.

I actually think Steve (pantherboy) is mistaken on this. No problem. I think our differences are probably rooted in the different ways that we have run our own tournaments. When Steve used to run League of Extraordinary Gentlemen (LOEG) back in the day with FOG1, his main organisational inputs were at the beginning and end of the tournament. Someone new observing LOEG in its middle weeks may not have realised that there was an organiser at all. It still worked very well because Steve was very clear about what he was, and was not, prepared to do.

But I run the FOG2DL in a very different way where I am available right the way through, and I try to create an ongoing "magazine" feel to the forum. There are often new threads and debating points for players to talk about. And during the course of the season I get hundreds and hundreds of PM's and sometimes I do have to resolve disputes. What you are asking for with the turn-by-turn excess download count will inevitably lead to accusations of cheating against players who will turn out to be completely innocent. This will only be a small number of cases, but I definitely will be called on to sort things out. That you do not recognise this potential for conflict suggests to me that you still have quite a bit to learn about running tournaments, particularly larger ones. It sometimes is quite a demanding job.
If most players are ok with Slitherine continuing to monitor privately why are most respondents positive over transparency? Also, feel free to quote me where I said it was a major problem. Where am I attacking the DL in any way shape or form? Once again it looks like you are building a straw man to score points. My stance has consistently been that Slitherine failed big time with dkalenda. Slitherine has said it doesn't have the manpower to solve the issue. Technical solutions without transparency must have a degree of tolerance that a cheater like dkalenda can exploit. Ergo, rather than Slitherine set the tolerances for us and leave us in the dark, have the reload information publicly available so the community can set its own tolerances.
The argument has moved on now to how the issue of "transparency" might best be handled. Some of us are saying at the end of the match, others favour turn-by-turn. We will just have to wait and see what Slitherine decides.

I said that your attacks on Slitherine, suggesting that they were soft (and incompetent) on cheating can indirectly be construed as an attack the FOG2DL because you are saying that cheating is a serious issue across the FOG2 multi-player community. Some players may feel that the FOG2DL is tainted as a result. I do not accept that view.

Yes, there were problems with Slitherine’s dealings with dkalenda, but it remains the case that he was flagged and warned, and his season was completely disrupted by the current Slitherine system. A more thorough check by the member of staff would undoubtedly seen him disqualified a week or two earlier this season. We can only speculate that if he was flagged before this season then more thorough checks then may also have seen him removed from the tournament.
Where did I equate reloading to cheating? Certainly not where you quoted me. Strawman #3. My point was to illustrate the limitations of a non-transparent solution. Someone raised concerns with dkalenda. The answer was insufficient proof when Slitherine could have delivered a blunt 0 reload answer. Maybe this is one of the things that you know that I don't. In any case, this was a demonstration where if the information was public, perhaps dkalenda would have been intimidated by the transparency to never have gone on the cheating spree he did, to begin with since he would know he would be under increased scrutiny from the rest of the players. Instead, since it was handled behind the scenes, and then we get the 225 reload situation.
More slippery evasion. It seems to me that the things you write don’t actually mean what they appear to mean. Very convenient. Sorry, but I cannot be arsed to deconstruct it all. The thing that will inimidate a cheating player is getting a warning PM from Slitherine telling them they have been flagged for excess downloads. It certainly intimidated dkalenda and completely disrupted his season leading to his eventual demise. We have not seen anything like that with any other player in our tournament. My own view is that the current monitoring system just needs an upgrade, not complete replacement, because it does do some of the important things required of it.
Stop taking this so personally. This is not an attack on you.
Seriously? Is that what you think? That I am taking this personally? Stop being being so bloody ridiculous! :roll: How can it be an attack on me? I am not responsible for dkalenda’s behaviour, or Slitherine’s response to it. As soon as I received the evidence I shared it with Ian and Anders and we came to a unanimous decision and the prompt action we took was widely supported on here.
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Re: Late Antiquity: winners post your results here . . .

Post by Doyley50 »

Division D

Supervark (Persian) drew with Doyley50 (Dacian Carpi) 55-33

(2-2)
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by kronenblatt »

When it comes to saving during one's turn, is that save made locally (i.e., on one's computer) or on the server? If the latter, or if at least the number and frequencies of saves being logged (maybe in the save file itself, that information to be transmitted to the server while submitting the turn), could that work somewhat against save scumming? I mean, then Slitherine will obtain information about whether saves are made extremely often, such as after each individual action of a unit; another potential indication of suspect behaviour and save scumming.
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by desertedfox »

Saves are done server side, so there is no chance of cheating when doing that.
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Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .

Post by Thunderbird »

desertedfox wrote: Thu Aug 06, 2020 12:00 pm Saves are done server side, so there is no chance of cheating when doing that.
Perhaps implement a feature where periodically the client 'saves game' to the server without notification to the player. Those 'saves' could then be compared to later turns to detect differences if someone save scummed.A cheating player could never be sure of the integrity of their cheat...... the code is already there for partial turn saves.....
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