Like managing fleets and troops are totally clunky. Loading and unloading. But this feature has been in games for a generation already.
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As for FOG2, we now have 2 very good AIs written for the game by the developer and independently by a modder. They play quite different. Richard's is more conservative and usually has a reserve held back for exploitation. Jack's hits harder and gambols more, but if the gambol pays off it well positioned to roll up the line. How wonderful to have 2 challenging AIs ... it almost suggest a feature that the opponent general might manifest a personality; now wouldn't that be cool? But not to ever be despite such strong foundation and proof of concept; a feature that blow away PDS and their simple system of bonuses and maluses with one size AI fits all.
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Finally both games are waiting for patches to their campaigns (I know as I found bugs as much as 6 weeks ago in both). We are in the most important purchasing season of the year, and instead of seeing both game polished all shiny to make wonderful Steam gifts to friends trying to deal with the Pandemic of the century. I see some accumulated rust on my favorite titles of which I had hoped to make presents of.
How sad. Rome has truly been sacked.
