FIELD OF GLORY KINGDOMS

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

OldSarge
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Re: FIELD OF GLORY KINGDOMS

Post by OldSarge »

That was a very good presentation! I'm looking forward to this title, it looks like it will be a black hole for any free time! :D

https://www.youtube.com/watch?v=JksoUf2eh1I

It begins at the 2:35:07 mark.
You and the rest, you forgot the first rule of the fanatic: When you become obsessed with the enemy, you become the enemy.
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Pocus
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Thanks!

I believe it strikes the right middle between a lot of new things while building up on its predecessor. But I might be biased :mrgreen:
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by trex1983 »

Pocus wrote: Mon Nov 21, 2022 3:21 pm Probably, as Slitherine has the habit of a two-week vacation period around Christmas and on second thought, starting the beta, pausing it then resuming in January would be suboptimal, most betas would leave during vacation. So no particular issue in the game, but an optimization of schedule :wink:
Small follow up question Pocus in respect opening up the beta.
Does that mean the staff wont have time to review the applications and give the keys for the beta in time for the holidays? As you just mentioned, I'm also going on vacay for a month and would have the chance to sink in a bunch of hours over the holidays to test out some things. I'm sure a bunch of other potential beta testers are in the same bucket and would be off with family over the holidays.
Thanks to Neil for the small presentation, seeing a bit more is comforting!
Doigts et pieds croisés!
p.s. can you ask @savariga to change the date at the bottom of his post ? Its saying FOG:K releasing in 2022... https://www.slitherine.com/forum/viewtopic.php?t=110760
Merci!
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Beta won't start before January!

I don't have access to the link you give...
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Re: FIELD OF GLORY KINGDOMS

Post by Bertie »

Pocus wrote: Tue Dec 20, 2022 7:51 am I don't have access to the link you give...
It seems that the new Kingdoms section of the forum has become locked out to everyone, including the official announcement of the beta.

I read it a couple of days ago, now I can't access that thread when logged in nor as a guest.
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Re: FIELD OF GLORY KINGDOMS

Post by Swuul »

Pocus wrote: Tue Dec 20, 2022 7:51 am

I don't have access to the link you give...
The thread was for some reason moved to the Ancient Arenas section of the forums. So you can actually access it, but it is in absolutely wrong place.
https://www.slitherine.com/forum/viewforum.php?f=699
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Ok, it seems there is an issue. Slitherine will close in a few hours max, so it might be that the link is not restored before January.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by Faultierasai »

Hello Pocus, I have a few questions for the game:

a) Trade with other nations should only be possible if you sign a trade agreement
b) It shouldn't be possible to add new resources anywhere, because
c) if I'm the only one who has a special commodity, for example coral, and I build buildings for a higher price, the others should also pay this higher price.
d) if several nations have the same goods, the Trade Acumen should decide where to buy.

In this Case, we have very interesting Situations and Wars for Trade.
For example:
Carthage owns the island of Melita. Corals are mined there. Rome builds a temple of the sea. This one requires coral. Since they don't have a commercial contract, they pay double the price. But Carthage is expanding its colony and, thanks to several buildings, can now demand double the price. Rome now has a choice: either they pay...or conquer the island.

That's pretty much how it should be.
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

So about (a) you want state trade only, no private sector? Weird ...
(d) this tends to be the case but is not a certainty. If it was, it would mean all actors in a transaction have perfect knowledge of all parameters, as if they were electronically wired with advanced and instant feedback. Even today, this is not what happens.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by Nepos96 »

Hi Pocus,
I just had a look at the store page on Steam and under requirements I saw Minimum 8GB RAM. Since the game is not out yet, are those the actual requirements or just provisional info?

Thanks for the answer.
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Provisional, it won't use more RAM than Empires.
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Re: FIELD OF GLORY KINGDOMS

Post by Nepos96 »

Pocus wrote: Thu Dec 29, 2022 3:34 pm Provisional, it won't use more RAM than Empires.
Thank you for the answer. I was starting to get a little bit worried I would not be able to play this, but that is great to hear :D
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Now, if you 'only' have 4 gigs, it might be indicative that your PC is old, and a faster PC is always good to run the AI turn.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by Nepos96 »

Pocus wrote: Sat Dec 31, 2022 10:31 am Now, if you 'only' have 4 gigs, it might be indicative that your PC is old, and a faster PC is always good to run the AI turn.
Indeed my PC has 4 GB of RAM. I might get a new computer in the future, but not before summer. However, with FOGE, AI turn time takes between 10/20 seconds and assuming Kingdoms has similar RAM usage, that is totally acceptable to me.
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Re: FIELD OF GLORY KINGDOMS

Post by elxaime »

Pocus -

Is it likely the following quality of life improvements for MP games will be included?

1. Add the ability to send/receive confidential messages to/from a player/player group within the game engine/service? Right now, you can't conduct confidential diplomacy unless you exchange emails. Otherwise, all you can do is post messages that everyone can see.

2. Add the ability in MP games for new players to take over dropped positions? This will help counter the attrition that steadily depopulates MP games.

Thanks, and look forward to your answer.

JVJ
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

These 2 features are identified as the ones the most often requested. It does not all depend on me, but we will try to get something. This is not 100% certainty though, there might be an architecture problem on (2).
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by choppinlt »

Pocus, after watching the video posted before Christmas it seems Kingdoms is really coming along, and I am very excited for it. :D After watching the video I had a few questions.

1) I noticed the long campaign ends at 1274. Does that correspond to any particular event? In other words, how did you choose this particular date as a cutoff?

2) As we know the medieval period didn't end in 1274, so can we assume that this will be an area of future expansion?

3) The map appears to approach modern India. Are there plans to include the far East including China, Japan, and Mongolia?

Thanks!
-choppinlt
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Re: FIELD OF GLORY KINGDOMS

Post by Pocus »

Hi there,

1274 instead of say 1270 has no specific meaning except to have a campaign last 200 turns. Now, 1270-ish era is on purpose, as it gives a bit of time for the Mongols to rampage through the map, while preserving some 'suspense' for the end game. Will you claim victory or will all be for naught, submerged by the hordes from the east ;) (actually your Legacy will remain...)

We hope to have future extensions indeed, going where/when FOG2M went! It will depend on the success of the base game obviously.

The base game will stop at Tehran, we plan to keep the eastern part for later and it is not really done beyond the graphics in any case.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: FIELD OF GLORY KINGDOMS

Post by elxaime »

Pocus wrote: Thu Jan 05, 2023 9:01 am These 2 features are identified as the ones the most often requested. It does not all depend on me, but we will try to get something. This is not 100% certainty though, there might be an architecture problem on (2).
Hi -

Thanks. Here is an idea on the second point, although I am not sure it addresses the architecture issue. On taking up positions in an ongoing MP game, I don't think it necessarily has to be a dropped position. In other words, if a game is started with 16 players, and now has 15 players because someone dropped, allow anyone to join that game on any un-played position, not just the one that was dropped.

JVJ
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Re: FIELD OF GLORY KINGDOMS

Post by Nepos96 »

Hey Pocus, any update on the beta?
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