1st scenario "Khabarovsk" of the chinese eastern campaign is ready ! Now you can fight against modern Russia.
OoB Peoples General
Moderators: The Artistocrats, Order of Battle Moderators
Re: OoB Peoples General
OOB - Peoples General news:
1st scenario "Khabarovsk" of the chinese eastern campaign is ready ! Now you can fight against modern Russia.

1st scenario "Khabarovsk" of the chinese eastern campaign is ready ! Now you can fight against modern Russia.
Re: OoB Peoples General
OOB - Peoples General news:
Russian troops on map


Russian troops on map
Re: OoB Peoples General
OOB - Peoples General news:
BRDM-2 Konkurs-M on map !

BRDM-2 Konkurs-M on map !
Re: OoB Peoples General
OOB - Peoples General news:
BRDM-2 Konkurs-M on map !

BRDM-2 Konkurs-M on map !
Re: OoB Peoples General
OOB - Peoples General news:
1st scenario test play:




1st scenario test play:
Re: OoB Peoples General
OOB - Peoples General news:
Russian finished unit tree:

Russian finished unit tree:
Re: OoB Peoples General
OOB - Peoples General news:
PLA Marine Corps ready !

PLA Marine Corps ready !
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- Field Marshal - Elefant
- Posts: 5937
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: OoB Peoples General
Would not these units be too big ?
What it looks like when units are neighboring ?
What it looks like when units are neighboring ?
Re: OoB Peoples General
terminator wrote:Would not these units be too big ?
What it looks like when units are neighboring ?
Which units do you mean ? The example unit trees are set in different variables to see the 3d units. In game the units looks like the screens with terrain. Do you play tested the game ?
Re: OoB Peoples General
Oob - Peoples General version 0.5 ready
download:
https://www.mediafire.com/?d9sk92lybdds3g8
install:
1. copy Order of Battle - WW2 in Users\admin\Documents\My Games\Order of Battle - WW2
2. copy resources.assets in the original game folder - please make a copy of the original game resources.assets
You can play the western Marine Corps and US Army (USA) campaign with 2 scenarios and the eastern PLA (CHINA) campaign with one scenario fo now.
Also you can play all single player scenarios of this two campaigns as stand alone and 2 MP scenarios.
The community like to see - who can be the first guy to win a major victory with the PLA campaign 1st scenario Kabarovsk !!!
Feedback would be welcome ! Multiplayer games would be also very nice....
download:
https://www.mediafire.com/?d9sk92lybdds3g8
install:
1. copy Order of Battle - WW2 in Users\admin\Documents\My Games\Order of Battle - WW2
2. copy resources.assets in the original game folder - please make a copy of the original game resources.assets
You can play the western Marine Corps and US Army (USA) campaign with 2 scenarios and the eastern PLA (CHINA) campaign with one scenario fo now.
Also you can play all single player scenarios of this two campaigns as stand alone and 2 MP scenarios.
The community like to see - who can be the first guy to win a major victory with the PLA campaign 1st scenario Kabarovsk !!!
Feedback would be welcome ! Multiplayer games would be also very nice....
-
- Field Marshal - Elefant
- Posts: 5937
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: OoB Peoples General
Trucks seem to occupy 3 hexagons in width.Brazenman wrote:terminator wrote:Would not these units be too big ?
What it looks like when units are neighboring ?
Which units do you mean ? The example unit trees are set in different variables to see the 3d units. In game the units looks like the screens with terrain. Do you play tested the game ?
Sorry, I have not tested the game yet.
Re: OoB Peoples General
answer:
Thats only 250% sized examples. Normally the units are on 100% size. So please test the game and you see that no units occupy more than his own hex !
Thats only 250% sized examples. Normally the units are on 100% size. So please test the game and you see that no units occupy more than his own hex !
Re: OoB Peoples General
[quote="Brazenman"]Oob - Peoples General version 0.5 ready
download:
https://www.mediafire.com/?d9sk92lybdds3g8
..............................................................
Very good work in all aspects.
I add some ideas that you could add to this great mod?
That with it one could have a great advance to make multiple scenarios very interesting MOD.
1-Factories for the factions (To objectives).
2-Bombers
3-German units (fighter) and naval units.
4-Infantry units with anti aircraft missile (Good for hunting helicopters).
5-Submarines.
6-Terrorist unit or better Terrorist faction (To objectives).
7-General and President unit (To objectives).
8-Police units for factions (Basic protection President and city).
9-Special forces units.
10-More naval units to factions: To Scenarios of marine Battles.
Thank you for everything and for your great work
download:
https://www.mediafire.com/?d9sk92lybdds3g8
..............................................................
Very good work in all aspects.
I add some ideas that you could add to this great mod?
That with it one could have a great advance to make multiple scenarios very interesting MOD.
1-Factories for the factions (To objectives).
2-Bombers
3-German units (fighter) and naval units.
4-Infantry units with anti aircraft missile (Good for hunting helicopters).
5-Submarines.
6-Terrorist unit or better Terrorist faction (To objectives).
7-General and President unit (To objectives).
8-Police units for factions (Basic protection President and city).
9-Special forces units.
10-More naval units to factions: To Scenarios of marine Battles.
Thank you for everything and for your great work
- Attachments
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- 00 javalin.jpg (7.17 KiB) Viewed 7725 times
Last edited by bcnkor5 on Mon Apr 03, 2017 10:23 pm, edited 2 times in total.
Re: OoB Peoples General
Please do a MP game to test the scenario Kabarovsk first...
Re: OoB Peoples General
PLA vehicle park now:

Re: OoB Peoples General
destroyed russian mechanized division:


victory !

victory !
Re: OoB Peoples General
OoB Peoples General news:
1. Now I resolve the problem with the switchable units - from artillery is switchable between antitank and artillery - also the air defence units and some others.
2. New 3d ingame pictures coming up also with the next upgrade version 0.6

3. Also support for german, russian, english and chinese for my campaigns.
1. Now I resolve the problem with the switchable units - from artillery is switchable between antitank and artillery - also the air defence units and some others.
2. New 3d ingame pictures coming up also with the next upgrade version 0.6
3. Also support for german, russian, english and chinese for my campaigns.
Re: OoB Peoples General
new units were sighted:




Re: OoB Peoples General
2nd scenario Sachalin ready - first views:


