Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
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tebaf3
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Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by tebaf3 »

We're releasing a new update for Battlesector. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

Changes since 1.4.127

General
  • Fixed an issue where some mid-mission saves from the Age Of Crimson Dawn campaign were not loading correctly
  • Updated and adjusted some Astra Militarum SFX
  • Adjusted some Astra Militarum movement animations
    • Including fixing tank tracks
  • Compressed the Astra Militarum Tech Tree to fit in all screen resolutions
  • Fixed UI issue where some data panels were not updating properly when match options were changed/armies were updated
Balance
Astra Militarum
  • Commissar Chainsword attacks 3 times, to match his animation
  • Leman Russ (and Tank Commander) Plasma Cannons corrected to cost zero AP
  • Valkyria Dropoff updated to have the same range as Valkyrie Transport
  • Valkyrie Transport heals negative statuses (e.g Poison) from transported units
  • Demolisher and Pulverisor corrected to have min range of 1
  • Basilisk Barrage ability cooldown reduced to 2
  • Fixed issue with CPP awarded from death of Shock Troops
  • Updated cohesion limits for some Astra Militarum units
    • Unit (Limit at 1000/2000/3000):
    • Kasrkin 2/4/6
    • Tank Commander 1/2/2
    • Rogal Dorn 1/2/3
    • Shock Troops 8/12/16
    • Leman Russ 2/3/4
  • Fixed issue where some Astra Militarum units had greater than 100 melee accuracy
  • Standardised some Astra Militarum visibility cones
Bug Fixes
  • Fixed issue where some attack information panel would not display for some weapons
  • Fixed rotation of Tank Commander muzzle flash
  • Fixed Penetrating Shot ability for Heavy Weapon Squad with Lascannon
  • Fixed Trygon Bio-Electric Pulse splash damage
  • Fixed Pour It On ability not giving extra attacks
  • Fixed eye animation for Kasrkin
  • Fixed Furious Charge debuff to be flat value instead of modifier
Blairj3
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by Blairj3 »

Awesome you updated the leman and commander plasma cannon attack cost to 0 is their any reason the basilisk heavy bolter still costs 1 AP did not know if this was intended as it is always 0 AP other vehicles.
Lilninja909
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by Lilninja909 »

Playstation 5 game still crashes outside of the main storyline, unplayable. Cannot get thru a single mach in local (couch play) or planetary supremacy...love the Infantry edition...be nice if I could play it.
sidxartxa
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by sidxartxa »

Actually - PS4 version got a bit better. Not sure I can last through a sole Planetary Supremacy run, but so far nothing crashed during the first battle.
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by WhiskeyDangle »

Lilninja909 wrote: Wed Dec 18, 2024 7:09 pm Playstation 5 game still crashes outside of the main storyline, unplayable. Cannot get thru a single mach in local (couch play) or planetary supremacy...love the Infantry edition...be nice if I could play it.
Been like this for years now (ps4 and ps5) Please review the game on the store accordingly to warn new players
WhiskeyDangle
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by WhiskeyDangle »

sidxartxa wrote: Wed Dec 18, 2024 7:59 pm Actually - PS4 version got a bit better. Not sure I can last through a sole Planetary Supremacy run, but so far nothing crashed during the first battle.
So you only made it through one battle? Wait untill your second. It will crash or you'll deploy under the map and have to restart. Been like this for years.
sidxartxa
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by sidxartxa »

WhiskeyDangle wrote: Wed Dec 18, 2024 11:13 pm
sidxartxa wrote: Wed Dec 18, 2024 7:59 pm Actually - PS4 version got a bit better. Not sure I can last through a sole Planetary Supremacy run, but so far nothing crashed during the first battle.
So you only made it through one battle? Wait untill your second. It will crash or you'll deploy under the map and have to restart. Been like this for years.
I know that, but with the update I see the game behaving differently. Can anyone also confirm that it's at least being fixed, because on my side it definitely got better.
SilentPeaches
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by SilentPeaches »

Game is still broken on consoles. Seriously disappointed you guys can't fix your game and communicate with your community about it. Planetary Supremacy has been unplayable for well over a year on consoles. Disgusting
InquisitorElias
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by InquisitorElias »

sidxartxa wrote: Wed Dec 18, 2024 7:59 pm Actually - PS4 version got a bit better. Not sure I can last through a sole Planetary Supremacy run, but so far nothing crashed during the first battle.
My 1 Tb PS4 wasn't any different for me compared to my PS5 Planetary Supremecy unplayable and still is not only for crashing but game breaking bugs. Could never play that since it's introduction. And any other mode was and still unplayable due to constant crashing.
InquisitorElias
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by InquisitorElias »

PS4/PS5 completely unplayable in all aspects of the game. My words probably fall on deaf ears, I am appalled that the team still haven't fixed these problems for all these years. I have completely wasted my money at this point in hoping this game would be fixed on console.

I am sorely mistaken. If you are hard at work in fixing these very large issues then I will patiently wait. But does it take years to fix these problems if so?

This is coming from a person who has bought all your DLC, I will not buy any of your products in the future and I can speak for other people be it another games or extensions to battlesector until this game is fixed or we get a truthful answer as I am beginning to think this game is doomed on console.

If these pleas are unanswered still, I will never buy any of your products again and I will go out of my way to discourage others from buying your products.

Either we get a full explanation to why these problems still persist even if the truth will result in loss of customers, because let's face it console customers will be lost and have been lost regardless whether you hold back or not because this game is unplayable.

Or we get a public apology and address the persistent issues and how you will fix them, otherwise you have lost an entire customer base.
NECROSTRATUM
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Re: Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes

Post by NECROSTRATUM »

So, is anyone on Epic Games enjoying the new Astra Militarum expansion? Oh that is right, they dont care about their customers.................
Peace through Superior Firepower.
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