How Disappointing
Moderators: Slitherine Core, BA Moderators, WH40K Armageddon moderators
How Disappointing
So yeah, title pretty much says it all.
Played 40k for over 22 years now and this is just bad. There is no denying it, it feels almost as if it's not even a GW game.
Tool tips are poor at best, even though information is given still not sure whats it's about!
Gretchin with 80% accuracy? really? did you guys even know what a gretchin is like in the game and yet he has a 80% accuracy and gets a range and melee attack? They had blunderbuss's and that 1 attack range or 1 attack melee not both. kinda stupid gretchin fighting as good as rough riders.
Graphics look rather dated.
Unit list? If i have the resource points to buy something why can't i? Why would you limit the number of units a person can have plus combine a resource manager? If i want to swarm with conscripts why can't i? why do i have ot say hey well your useful but since i'm limited on how many units i can your not good enough when there are better.
Mission objects. WTF are they? Was falling back south to the second continent when i had to do a jungle defense. turn 8 i get told defeat. No orcs had made it through my line, they hadn't captured any bases past me and i hadn't pushed forward.
I reload the map and restart it and it DOES NOT give any mission objectives. I click continue when i'm defeat and it prompts me to start from the every 1st mission again. Do you realise how annoying it is to be told your defeated when you have no idea why?
Experience? No idea how this plays out or how to earn it.
Scouting with rough riders or scout tanks is a damn nightmare, haviong fog of war and no option to use move points they haven't been used it just a waste of troops. Don't know how many times a rough rider unit moves forward half way it's possible move and run into orks and then died as sure you only moved half your possible distance but now you can't move anymore. This mechanic makes scouting pointless might as well turn fog of war off.
why no tool tips when you hover over orders, you realise how much hassle it was to work out how to repair units?
Support units, how exactly do they work? as this is no mechanic i know of in 40k.
Army size small.
Map size tiny to what i thought they would be.
Yet once again i get lured into a death trap of a game due to the GW symbol and to think i was giving this a go due to Blood Bowl 2 being put back. Damn you BB.
Let just say friends of mine have asked for a review on Monday on what i think and so far i'm giving this a 3/10.
sure it's a turn based game and i like that thing, but it plays nothing like 40k from which it's drawn.
Now as for the limited Armies to pick from, can't say how Highly Disappointed i am!!!!!!
Orks and Imp Guard really? Now i've read this forum and i see dev saying hey this is all the IP rights we have. Well guess what either your screwing us or GW is as i know Black Templars and Salamanders codex 1st came out with the release of Armaggedon. Eldar craftworlds also came out, i still have the Armaggedon Codex in my games room if you want to try dispute that one with me.
Plus there was also chaos, so really this is a rather poor pathetic attempt to suck money out of GW fans with a sub standand game that has only the title and unit names are from the 40k GW universe that this is suppose to be planned from.
Now how exactly does 1 get a refund since this is nothing like what i expected to get when i paid my hard earned $30US for.
Played 40k for over 22 years now and this is just bad. There is no denying it, it feels almost as if it's not even a GW game.
Tool tips are poor at best, even though information is given still not sure whats it's about!
Gretchin with 80% accuracy? really? did you guys even know what a gretchin is like in the game and yet he has a 80% accuracy and gets a range and melee attack? They had blunderbuss's and that 1 attack range or 1 attack melee not both. kinda stupid gretchin fighting as good as rough riders.
Graphics look rather dated.
Unit list? If i have the resource points to buy something why can't i? Why would you limit the number of units a person can have plus combine a resource manager? If i want to swarm with conscripts why can't i? why do i have ot say hey well your useful but since i'm limited on how many units i can your not good enough when there are better.
Mission objects. WTF are they? Was falling back south to the second continent when i had to do a jungle defense. turn 8 i get told defeat. No orcs had made it through my line, they hadn't captured any bases past me and i hadn't pushed forward.
I reload the map and restart it and it DOES NOT give any mission objectives. I click continue when i'm defeat and it prompts me to start from the every 1st mission again. Do you realise how annoying it is to be told your defeated when you have no idea why?
Experience? No idea how this plays out or how to earn it.
Scouting with rough riders or scout tanks is a damn nightmare, haviong fog of war and no option to use move points they haven't been used it just a waste of troops. Don't know how many times a rough rider unit moves forward half way it's possible move and run into orks and then died as sure you only moved half your possible distance but now you can't move anymore. This mechanic makes scouting pointless might as well turn fog of war off.
why no tool tips when you hover over orders, you realise how much hassle it was to work out how to repair units?
Support units, how exactly do they work? as this is no mechanic i know of in 40k.
Army size small.
Map size tiny to what i thought they would be.
Yet once again i get lured into a death trap of a game due to the GW symbol and to think i was giving this a go due to Blood Bowl 2 being put back. Damn you BB.
Let just say friends of mine have asked for a review on Monday on what i think and so far i'm giving this a 3/10.
sure it's a turn based game and i like that thing, but it plays nothing like 40k from which it's drawn.
Now as for the limited Armies to pick from, can't say how Highly Disappointed i am!!!!!!
Orks and Imp Guard really? Now i've read this forum and i see dev saying hey this is all the IP rights we have. Well guess what either your screwing us or GW is as i know Black Templars and Salamanders codex 1st came out with the release of Armaggedon. Eldar craftworlds also came out, i still have the Armaggedon Codex in my games room if you want to try dispute that one with me.
Plus there was also chaos, so really this is a rather poor pathetic attempt to suck money out of GW fans with a sub standand game that has only the title and unit names are from the 40k GW universe that this is suppose to be planned from.
Now how exactly does 1 get a refund since this is nothing like what i expected to get when i paid my hard earned $30US for.
Re: How Disappointing
sorry to hear you don't like it, but how far have you tried it to?
tutorial?
or a few missions?
online?
bought it here or on steam?
it will never be like a board game, and was never meant to either tbh
tutorial?
or a few missions?
online?
bought it here or on steam?
it will never be like a board game, and was never meant to either tbh

Re: How Disappointing
Yes, i don't think the game was supposed to be a replica of 40k, but on pc. Rather its a fusion of Epic, 40k and the old Armageddon board game i guess. After all, how often do you see Titans in 40k?
I do agree with some of your other criticisms, but overall i am finding this a good game and worth the price.
Re. the Gretchin comment, I played 40k Orcs many years ago when they were armed with Autoguns and had the same BS as imperial guard. It was their low leadership and poor WS which was their weak point. I guess rules have changed since then?
I do agree with some of your other criticisms, but overall i am finding this a good game and worth the price.
Re. the Gretchin comment, I played 40k Orcs many years ago when they were armed with Autoguns and had the same BS as imperial guard. It was their low leadership and poor WS which was their weak point. I guess rules have changed since then?
Re: How Disappointing
I heard about it on steam so i bought it there.zakblood_slith wrote:sorry to hear you don't like it, but how far have you tried it to?
tutorial?
or a few missions?
online?
bought it here or on steam?
it will never be like a board game, and was never meant to either tbh
i got to the mission in the jungles once hive had been overtaken.
If you read my post fully you would understand i'm talking from 3.6 hours of playing non stop.
In it's own rights it could be a good game who knows. but from a 40k universe which i come from it's rather piss poor at best.
Movement to weapon distance is completely out of whack.
being able to fire 2 hexs and move 2 hexs with imp guard, err has anyone even played 40k who made this game?
Best a guardsman or orc can move is 6 inchs a turn and another 6 if they don't fire and run. so thats 12" yet a laser rifle has a range of 24 inchs,
so regardless of how you try and spin it, being able to fire as far as you can move is wrong.
Heavy weapon units being able to fire and move in the same turn in wrong.
Gretchin with such high accuracy and being able to in effect fight like rough riders is wrong.
How exactly do i get a refund as this game is a ripped off and is being sold as a 40k world game when it's nothing like that and more panzer corps with new skins.
Either way, Slitherine your cut your own throats as your marketting to tag this as a 40k game and have nothing in it' play style is wrong. it's simply a money grab and i'm not sure it you or GW who's at fault here.
Re: How Disappointing
i have no idea what so ever of 40k, as i only did the beta as i like doing beta, have finished the game 4 times in that test, and tbh still have no idea of the universe it's in, but as a game goes, its good and i like it, yes it's like panzer corps in space with Orc's thrown in and i was one of those who thought Orc's came from the misty mountains and camped around mount doom, so we all can be wrong at times 

Re: How Disappointing
You see titans in 40k all the time. i know of 6 people who have them who i play regular. Perhaps you need to keep up with Forge world and the 40k universe, Ttians, and Knights are common place same as super heavy tanks.JimmyC wrote:Yes, i don't think the game was supposed to be a replica of 40k, but on pc. Rather its a fusion of Epic, 40k and the old Armageddon board game i guess. After all, how often do you see Titans in 40k?
I do agree with some of your other criticisms, but overall i am finding this a good game and worth the price.
Re. the Gretchin comment, I played 40k Orcs many years ago when they were armed with Autoguns and had the same BS as imperial guard. It was their low leadership and poor WS which was their weak point. I guess rules have changed since then?
AS a game on it's own merits i can say sure it has some value, but the fishing hook here for me was it's 40k and this plays nothing like it at all. now if there gonna do a fusion game then go for it, but you gotta market the game correctly and this is nothing at all like 40k, so from my pov and my friends this is a rip off.
As for gretchin, nope, all orcs have a bs 2, gretchin bs 3, gretchin also have a str and toughness of 2 compared to an imp guards 3 and orcs have the same but toughness 4.
So sure they can get a few attacks to range and hit and have a 4+ to hit 4+ wound and 5+ save still, in combat same expect the wound roll would be a 5+ due to there str of 2.
so all in all yes i can see the game could be ok and i do like turn based games, but the lure was 40k and this is not 40k and saying oh but it's a fusion or whatever is a joke. In Australia there not been truthful about the content and such i would be able to get a refund, not sure how this goes on the internet but i will ask steam plus i'd like to hear slitherine's stance on refund policy as i surely would never play this again after the 3.6 hours i gave it to see if i could like it even though it wasn't what they sold me the product as.
highly dispappointing. as a 40k game it's a 3 out of 10.
Re: How Disappointing
Well 1st off there are Orcs and Orks.zakblood_slith wrote:i have no idea what so ever of 40k, as i only did the beta as i like doing beta, have finished the game 4 times in that test, and tbh still have no idea of the universe it's in, but as a game goes, its good and i like it, yes it's like panzer corps in space with Orc's thrown in and i was one of those who thought Orc's came from the misty mountains and camped around mount doom, so we all can be wrong at times
Orcs are from fantasy worlds
Orks are from 40k
40k universe which btw has over 25 years of background universe to gather knowledge from.
To someone who's not a 40k person i can understand how you say, oh this game works and like it.
EVERY 40k player who buys thyis game is gonna hate it as it's clearly not the kinda of game we are expecting, it's a poor take on the universe at best. On steam every positive reviewe compares it to panzer corp with new skins.
ALL the negatives are from people like me who expected a 40k game and where soem drivel and excuses as to why it's not a 40k game but hey we'll use that tag line to sucker people into buying it when clearly this game apart from units and weapon names has nothing at all to it.
Not to mention one of the devs addressed the question on why just 2 races saying it was the limit of there IP as there making a 2nd war armaggedon game and now a 40k universe game. Well your wrong, Chaos was at the core of the invasion and used the orks as a distraction, Eldar turn up in ract world format anfd the salamanders and black templasr all made there 1st look inot 40k.
TAU wheren't even in the game back then so how the hell they include them now is just riduculase
Re: How Disappointing
I played 40k back in the mid 90's. Things were obviously different back then with the rules!
It seems your main beef is that you believe they marketed it as a 40k port from TT to pc. I've been following these forums for a while and never got the impression they were implying that (I actually thought it was loosely based on Epic when i purchased it). But i guess you got that impression from somewhere else other than these forums?
If you can include a link to the marketing material or perhaps some quotes from it, i think it would add more to your argument.
It seems your main beef is that you believe they marketed it as a 40k port from TT to pc. I've been following these forums for a while and never got the impression they were implying that (I actually thought it was loosely based on Epic when i purchased it). But i guess you got that impression from somewhere else other than these forums?
If you can include a link to the marketing material or perhaps some quotes from it, i think it would add more to your argument.
Re: How Disappointing
Steam is where i saw it and how it was marketed.JimmyC wrote:I played 40k back in the mid 90's. Things were obviously different back then with the rules!
It seems your main beef is that you believe they marketed it as a 40k port from TT to pc. I've been following these forums for a while and never got the impression they were implying that (I actually thought it was loosely based on Epic when i purchased it). But i guess you got that impression from somewhere else other than these forums?
If you can include a link to the marketing material or perhaps some quotes from it, i think it would add more to your argument.
can't use space marines, i'm, not an imp guard fan.In this hex-based, turn-based strategy game, players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines from a variety of Chapters against the Ork invasion through over 30 scenarios
slitherine tags the game as
thats what the table top game is, this is not 40k.Strategy Warhammer 40K Turn-Based Tactics
go have a look at the product on steam and you will see it's being marketed as a 40k game, not some fusion game.
Re: How Disappointing
Jimmy, this is not an issue about smallprint.
I'm not at all a WH40k guy, but I understand buying a tactical wargame that looks like Armageddon and has the official license is like buying, say a Formula One racing game.
You have a certain expectation about how everything works, how the cars handle, on what courses the races will take place and so on.
It must be a bit strange to see all the familiar faces (drivers, teams, tracks), but find out the F1 cars can now fly and shoot at each other with miniguns and races no longer have laps but last until there's only one car/driver left standing.
That all this was mentioned in the smallprint doesn't change the fact that somebody buying an official formula one game will have certain expectations that such game will be unable to fulfill...
_____
rezaf
I'm not at all a WH40k guy, but I understand buying a tactical wargame that looks like Armageddon and has the official license is like buying, say a Formula One racing game.
You have a certain expectation about how everything works, how the cars handle, on what courses the races will take place and so on.
It must be a bit strange to see all the familiar faces (drivers, teams, tracks), but find out the F1 cars can now fly and shoot at each other with miniguns and races no longer have laps but last until there's only one car/driver left standing.
That all this was mentioned in the smallprint doesn't change the fact that somebody buying an official formula one game will have certain expectations that such game will be unable to fulfill...
_____
rezaf
Re: How Disappointing
I started in 1992 myself, idk what you remember as such but those rules i quoted have been the same since then so maybe your memory is just getting old.JimmyC wrote:I played 40k back in the mid 90's. Things were obviously different back then with the rules!
-
- Administrative Corporal - SdKfz 251/1
- Posts: 127
- Joined: Thu Oct 19, 2006 12:04 pm
Re: How Disappointing
I thank Slaarth forr pointing all this out.
I admit I thought buying this game too and was looking forward to it for a long time especially due to the official Warhammer licence.
That it´s now a new Panzer Corps with WH skins is very very disappointing. I also read alot in the Steam forums and they say the same. Some weird rules in comparison to Warhammer, limited army size and nearly no good rule book.
Looks like i will get it either if it´s on steam sale or some new factions will be implemented, like the Chaos or Elders!
A pitty, I´m waiting for a good Warhammer game since DoW2....
I admit I thought buying this game too and was looking forward to it for a long time especially due to the official Warhammer licence.
That it´s now a new Panzer Corps with WH skins is very very disappointing. I also read alot in the Steam forums and they say the same. Some weird rules in comparison to Warhammer, limited army size and nearly no good rule book.
Looks like i will get it either if it´s on steam sale or some new factions will be implemented, like the Chaos or Elders!
A pitty, I´m waiting for a good Warhammer game since DoW2....
Re: How Disappointing
Ok, i just researched it and i had 2nd edition. Go to this site and you can see the stats of the Gretchin:Slaarth wrote:I started in 1992 myself, idk what you remember as such but those rules i quoted have been the same since then so maybe your memory is just getting old.JimmyC wrote:I played 40k back in the mid 90's. Things were obviously different back then with the rules!
http://www.gobiel.com/sonsofruss/space.htm
And they are exactly as i said. So you were wrong about that and yet you state it as a fact. So you may want to retract your comment to me "so your memory is getting old". But i wonder, could you perhaps be wrong about some of the other things you said too?
Anyway, t the end of the day i disagree with you and think its a good game and that it is close enough to 40k Universe to my liking. But i also think you are naive to buy a game without reading any reviews, without looking at any gameplay, without doing any research at all other than reading the words "40k" and clicking on the "buy" button.
Last edited by JimmyC on Thu Nov 27, 2014 10:35 am, edited 2 times in total.
-
- Administrative Corporal - SdKfz 251/1
- Posts: 127
- Joined: Thu Oct 19, 2006 12:04 pm
Re: How Disappointing
You say you´re old ? Now I feel oldJimmyC wrote:Haha. Yes, im old, but not that old! The box set that the models came from had plastic Gretchin armed with Autoguns. It also had plastic Goffs and plastic space marines.Slaarth wrote:I started in 1992 myself, idk what you remember as such but those rules i quoted have been the same since then so maybe your memory is just getting old.JimmyC wrote:I played 40k back in the mid 90's. Things were obviously different back then with the rules!
Ok, i just researched it and i had 2nd edition. Go to this site and you can see the stats of the Gretchin:
http://www.gobiel.com/sonsofruss/space.htm
And they are exactly as i said. So you were wrong about that and yet you state it as a fact. Could you perhaps be wrong about some of the other things you said too?

I started with AD&d in 1983 .... and changed to Warhammer in the late 80s ....
Re: How Disappointing
Games Workshop would NEVER do a 1:1 (or even close) conversion of their (still existing/selling) TTs to digital games, because it could danger their core business - selling very expansive parts of plastic
Just see the two DoW-Games. They are their own kind of games and closer to the genre their engine comes from (like DoW1 was a RTS-game more like C&C or Star Craft then the 40k TT).
About factions in the game: give the modding community some time. I personally can guaranty you, that there will be several new factions modded in the game til xmas 2014.
About game mechanics: To some points I agree with you. I see no reason for not implementing the "walk short and shoot" or "walk far" modes and some other stuff from the TT. Other things would just make the game unplayable - like spawning Imp Guard. Maps, terrain, strategy and number of units are tied together in this kind of game. Otherwise it would be very easy to block the map with mass-spawned cheap units.
But again - give the modding community some (more) time to add different game mechanics

Just see the two DoW-Games. They are their own kind of games and closer to the genre their engine comes from (like DoW1 was a RTS-game more like C&C or Star Craft then the 40k TT).
About factions in the game: give the modding community some time. I personally can guaranty you, that there will be several new factions modded in the game til xmas 2014.
About game mechanics: To some points I agree with you. I see no reason for not implementing the "walk short and shoot" or "walk far" modes and some other stuff from the TT. Other things would just make the game unplayable - like spawning Imp Guard. Maps, terrain, strategy and number of units are tied together in this kind of game. Otherwise it would be very easy to block the map with mass-spawned cheap units.
But again - give the modding community some (more) time to add different game mechanics

Re: How Disappointing
Let me cut you off there and express how wrong you are. there is an exact 1:1 Gw game it's called Blood Bowl. go have a look if you haven't yet and there also bringing out BB2.Caveman wrote:Games Workshop would NEVER do a 1:1 (or even close) conversion of their (still existing/selling) TTs to digital games, because it could danger their core business - selling very expansive parts of plastic![]()
Just see the two DoW-Games. They are their own kind of games and closer to the genre their engine comes from (like DoW1 was a RTS-game more like C&C or Star Craft then the 40k TT).
About factions in the game: give the modding community some time. I personally can guaranty you, that there will be several new factions modded in the game til xmas 2014.
About game mechanics: To some points I agree with you. I see no reason for not implementing the "walk short and shoot" or "walk far" modes and some other stuff from the TT. Other things would just make the game unplayable - like spawning Imp Guard. Maps, terrain, strategy and number of units are tied together in this kind of game. Otherwise it would be very easy to block the map with mass-spawned cheap units.
But again - give the modding community some (more) time to add different game mechanics
The new Mordiehium game also looks awesome. There guinene GW titles, this isn't, this is a rip off
Dow is ok, i would be happy to give that an official GW title, but this, yeah no, this compared to DoW or DoW2 is a bad joke.
As for mods, i really never like mods, people have no idea of how to make unit balance and just power game.
for mass spawned units well thats what happens when maps are tiny. the max number o units is a joke, my orcs in 40k in a 2500pt game have more units and models.
Re: How Disappointing
Your point is moot Slaarth as both Blood Bowl and Mordheim are no longer supported by GW. Last time i heard, 40k is...
Re: How Disappointing
yes 40k is but Epic 40k has run its course and this game is based on Epic (final liberation)JimmyC wrote:Your point is moot Slaarth as both Blood Bowl and Mordheim are no longer supported by GW. Last time i heard, 40k is...
Re: How Disappointing
True there. Although I see it as more a fusion of Epic, 40k and the Armageddon board game. I suppose it depends how you interpret the units (as regiments, divisions, squads, etc.).sdeix75 wrote:yes 40k is but Epic 40k has run its course and this game is based on Epic (final liberation)JimmyC wrote:Your point is moot Slaarth as both Blood Bowl and Mordheim are no longer supported by GW. Last time i heard, 40k is...
Re: How Disappointing
Funny you should say that as you obviously have no idea about Gw then as a company, those titles are still fully supported by GW.JimmyC wrote:Your point is moot Slaarth as both Blood Bowl and Mordheim are no longer supported by GW. Last time i heard, 40k is...
Now if you mean as in shop, no they moved those over to the subsidary company and BB did actually get a revivial again only a few years ago, so if you understand how Gw is formatt, regardless of what name there using Black libary or Forgeworld or GW, there all the one big company, just it's got reasons why it's et up as such.
Plus also BB still get figures released for it, IF GW was fully supporting BB then we would have slann in BB now as there in the lvinign rulebook 5.0 but Gwq won't allow cynaide to put them in the game as they don't make current slann figures so they don't want people wanting things they don't make anymore.