- Replays of one's opponent's turn in multiplayer games currently also show the moves they have consequently Undone. It didn't do this in FoG I and I can see no reason for showing them.
- Add a notification and shutter noise for taking screenshots to indicate they've been taken, as currently there's nothing.
- In the info box, when mousing over a unit, it should also show the unit's strength as a percentage. Several times I've had to bring up a calculator to work it out. Unit percentage strength information was shown in FoG I.
I would also like to see unit strength represented in the unit info box a bit more visibly, perhaps with a bar going from green to yellow to red, or maybe similarly as a circle with the percentage in the middle. I know one can look at the number of models and length of banner to get an idea, but sometimes one wants some more precise info. Plus, there's already a big bar visually showing disruption status in the unit info box. EDIT: Such a bar could also show the auto-rout point for the unit.

- I don't know much of a pet wish this is, but I'd like an option when setting up multiplayer games which, when selected, would mean someone couldn't take up one of the challenges one had set up if they were already in a current game with you. Personally, I don't like playing two battles at the same time against the same opponent and won't start the second until the first is finished.
- This is a wish carried over from FoG I, which had the same issue. I'd like the Indian Forest Tribesmen not to have an identical graphical model as an Indian Archers unit, even if it's just changing some colours of their clothes and equipment.