Alternative Gameplay Mod [DEPRECATED]

Schweetness101
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 928
Joined: Tue Nov 29, 2016 6:12 am

Re: Alternative Gameplay Mod

Post by Schweetness101 »

Karvon wrote: Mon Mar 11, 2024 12:28 am This mod needs to be updated to be compatible with the current build of FOG2; the current version crashes the game when run.

Regards,

Karvon
Yeah, I know. It's been almost three years since an update and it has not worked for some time, probably at least a year. It would be a large amount of work to update it now though, and the best of this mod was used as a starting point for the (still working and maintained) dark ages and ancient greek mods. It's unlikely that I would update this mod again, as it would be very tedious and time consuming to do so because it changes so many files that have themselves been massively updated since 2021 in vanilla.
My Mods:
Ancient Greek https://www.slitherine.com/forum/viewtopic.php?p=977908#p977908
Dark Ages Britain https://www.slitherine.com/forum/viewtopic.php?t=106417
Anarchy (Medieval) https://www.slitherine.com/forum/viewtopic.php?p=987488#p987488
Karvon
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1751
Joined: Fri Jan 27, 2012 12:36 pm
Location: Osaka, Japan

Re: Alternative Gameplay Mod

Post by Karvon »

Understood. Realize you have other projects as well, so no problem.

Regards,

Karvon
Chaos Tourney and Little Wars Organizer, TDC V Early Medieval Coordinator
kronenblatt
General - Elite King Tiger
General - Elite King Tiger
Posts: 4393
Joined: Mon Jun 03, 2019 4:17 pm
Location: Stockholm, SWEDEN

Re: Alternative Gameplay Mod

Post by kronenblatt »

Schweetness101 wrote: Thu Mar 14, 2024 10:18 pm ... the (still working and maintained) dark ages and ancient greek mods...
I don't think that the Ancient Greek Mod (v1.4?) is updated to allow for the Plain map type though?
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
Schweetness101
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 928
Joined: Tue Nov 29, 2016 6:12 am

Re: Alternative Gameplay Mod

Post by Schweetness101 »

kronenblatt wrote: Sun Mar 17, 2024 12:52 pm
Schweetness101 wrote: Thu Mar 14, 2024 10:18 pm ... the (still working and maintained) dark ages and ancient greek mods...
I don't think that the Ancient Greek Mod (v1.4?) is updated to allow for the Plain map type though?
yeah it's not, that would be a faster update but i just haven't had the time to look into it again, i may soon
My Mods:
Ancient Greek https://www.slitherine.com/forum/viewtopic.php?p=977908#p977908
Dark Ages Britain https://www.slitherine.com/forum/viewtopic.php?t=106417
Anarchy (Medieval) https://www.slitherine.com/forum/viewtopic.php?p=987488#p987488
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