Search found 20 matches
- Tue May 08, 2007 1:37 pm
- Forum: Chariots of War
- Topic: Does anyone still plays CoW?
- Replies: 24
- Views: 22016
Re: Chariots II
CoW is still my favorite of the Slitherine releases, even though it could stand to benefit from some of the options added in the later games. Besides a general interest in the time period, I like the fact that cities aren't limited by some arbitrary "brick" level. Judging by the previews ...
- Mon Dec 18, 2006 11:52 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
oh! i forget 1 thing.How do i going to change the battle speed of COW units in this roman mod,coz the COW units got the double battle speed than the LEGION units's battle speed,that looked odd!!And the same time,i love madaya spearman and gibborim auxilia in COW.Since the MADAYA SPEARMEN being tranf...
- Mon Dec 18, 2006 11:46 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
or you guys can just email me to notify me to sent that file directly to you.... :lol: (remember to give me your email address) I just hoping someone can modify one of the chariot unit to greek swordsmen,sacrifice 1 chariot,still remain 1 chariot unit,i love trojan swordsmen.Perhaps we can copy thos...
- Mon Dec 18, 2006 11:36 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
since hosting somewhere sometimes can be deleted,so i decide just paste the data here,you guys just need to do some copy and paste jobs...... here is the content my modification of the roman mod squad file: ID 0 Name LevySpearmen Type Levy IconID lev Rating 1 BattleRating 1 Men 124 Range 20 Movement...
- Mon Dec 18, 2006 7:22 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
- Mon Dec 18, 2006 7:21 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
after testing your roman mod of chariot of war,i made some modifications that refers LEGION about recruit cost and maintenance cost base on their power and unit strength so there can be a balance.I made the egyptian cost so cheap becoz of their population and production(same as teheru spearman of ch...
- Sun Dec 17, 2006 10:09 am
- Forum: Chariots of War
- Topic: Patch 1.14 = Wrong Nations
- Replies: 10
- Views: 8999
- Sat Dec 16, 2006 4:13 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
THAT TESTUDO/TURTLE FORMATION,I FOUND OUT FROM ROME-TOTAL WAR(I JUST PLAYED IT).I LIKE IT,PERHAPS YOU GUYS(OF COZ I MEAN YOU DEVELOPERS SHOULD TRY IT OUT AT FREE TIME,BECOZ IT GOT NAVAL BATTLE AND IT ONLY CAN SOLVE WITH AI AUTOMATICALLY LIKE NAVAL BATTLE IN IMPERIALISM 2 BY SSI).PERHAPS WILL GET SOM...
- Sat Dec 16, 2006 4:09 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
If you mean the Testudo/Turtle formation, then this was only ever used in siege warfare - not in battles so we have not modelled it. OH......AH!I JUST FOUND OUT THAT THE ROMAN MOD OF CHARIOT OF WAR,YOU NEED TO CHANGE THE MAINTENANCE COST FROM 200 FOOD TO 20 FOOD,OR IT WILL BE THE MOST EXPENSIVE MAI...
- Sun Dec 03, 2006 5:29 pm
- Forum: Legion & Legion Gold
- Topic: An Exploit I have found
- Replies: 6
- Views: 8372
You can't beat 3 free huge Roman Legions :) oh??really?then i will take this as challenge,but those AI won't attack me with 3 free huge Roman Legions......i expect to be threaten by AI military strength. i think there might be a posible way to defeat that 3 free huge Roman Legions,if i flank both l...
- Sun Dec 03, 2006 4:52 pm
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
- Sun Dec 03, 2006 12:55 pm
- Forum: Game Ideas
- Topic: Crusades
- Replies: 12
- Views: 11146
- Wed Nov 29, 2006 7:08 pm
- Forum: Game Ideas
- Topic: Feudal Japan
- Replies: 19
- Views: 21802
- Wed Nov 29, 2006 10:12 am
- Forum: Chariots of War
- Topic: Man, these skirmishers are hard!!!!
- Replies: 6
- Views: 8638
- Tue Nov 28, 2006 5:45 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6473
- Tue Nov 28, 2006 5:42 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6473
- Mon Nov 27, 2006 6:58 pm
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 30643
- Mon Nov 27, 2006 6:36 pm
- Forum: Game Ideas
- Topic: After roman,middle east,are there going to be a war at asia?
- Replies: 0
- Views: 3285
After roman,middle east,are there going to be a war at asia?
After roman,middle east,are there going to be a war at asia? Of course i am talking about war in ancient china,west china,india,mongolian mangudai,korea,japan,south asia and around those area.It better seperated into many age;like age around 770BC to 476BC(china are seperated to many minor naions),a...
- Mon Nov 27, 2006 6:09 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6473
convert the imperialism 2 into chariot of war
i am thinking that the playing method of chariot of war is similiar with imperialism 2 from SSI .It just the differences melee combat turn into battle of fire arm;cannons, musketeers,early rifles fight with red indian like tribe,conquering the new world.The technology trees in imperialism 2 were my ...
- Tue Nov 14, 2006 4:27 pm
- Forum: Legion & Legion Gold
- Topic: An Exploit I have found
- Replies: 6
- Views: 8372
me also using this tactics,it can hold off siege of enemy large army at least three times.i will form the formation base on garrisoning units,if cavalry,i will choose to place them at left and right bhind my infantry lines and order charge so those cavalry will flanking left and right side of enemy ...