Search found 30 matches
- Thu Aug 07, 2014 5:33 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: SPM release date and F.A.Q.
- Replies: 26
- Views: 9198
Re: SPM release date and F.A.Q.
I'd like to say you guys have done a great job!!! Really well done game and your the best at working with the Betatesters. You are what other Devs. aspire to be like, not many would redraw the games roadmap to go the extra mile to please us, again TY.
- Mon Jul 14, 2014 8:47 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: NASA AAR - "Testing the right stuff"
- Replies: 4
- Views: 1743
Re: NASA AAR - "Testing the right stuff"
Ok ty. Appreciate the time I'll refer to the AAR as the actual steps.
- Sat Jul 12, 2014 8:17 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: NASA AAR - "Testing the right stuff"
- Replies: 4
- Views: 1743
Re: NASA AAR - "Testing the right stuff"
I was wondering do you skip some of the missions in your manned programs? If you do, which ones I'm especially interested in Gemini, because of all the sub-programs in it. Trying to think of ways to streamline a way to the moon, without sacrificing to much on the safety factor. Thanks for taking the...
- Fri Jul 11, 2014 10:19 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Mission Failure
- Replies: 4
- Views: 1413
Re: Mission Failure
I always recruit MC personnel with an inteligence( I'm assuming that is what the light bulb represents.) of at least 80+ if I really need people fast I'll go with 75+,but really find that if you spend the time and cash in training them it is well worth it. Another thing that seems to help is make su...
- Thu Jul 03, 2014 1:43 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: 0.7.20 - GSA playthrough
- Replies: 5
- Views: 1333
Re: 0.7.20 - GSA playthrough
thanks for the tips, trying them out.
- Sat Jun 14, 2014 2:24 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: [GLITCH] SET member Showing As New Candidate
- Replies: 5
- Views: 1484
Re: [GLITCH] SET member Showing As New Candidate
Sorry, I don't.Nacho84 wrote:Hello knightrun,
Do you have a savefile for this so that I can reproduce it on my machine?
Cheers,
- Thu Jun 12, 2014 11:27 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: [GLITCH] SET member Showing As New Candidate
- Replies: 5
- Views: 1484
[GLITCH] SET member Showing As New Candidate
this is as of update 7.19. Don't know if the name of the SET member is relevent but it is Sergio Shea. He was already a member in advanced training and he showed up in the roster for hire in available candidates panel
- Mon Jun 02, 2014 2:05 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Conducting Joint Missions?
- Replies: 3
- Views: 1228
- Sat May 31, 2014 8:48 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Conducting Joint Missions?
- Replies: 3
- Views: 1228
Conducting Joint Missions?
I was wondering if there are plans to include joint missions between agentcies? I ask because cooperation between them has been implemented in the past. I see the possibility of this, as a very nice oppertunity to co-op.
- Sat May 31, 2014 8:27 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Status update 31/05/2014
- Replies: 3
- Views: 1676
Re: Status update 31/05/2014
It just gets better and better!!! I know there has been talk about using film clips like in the old BARIS,but the art in this is great and I really enjoy the animation the game has presently. Thanks Guys!
- Fri May 23, 2014 3:23 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Developers: On an related note
- Replies: 3
- Views: 1088
Developers: On an related note
Hi Dev's, I was wondering if you have ever heard or played the board game by the name of "Liftoff" "The race to the moon game by Fritz Bronner" copyright 1989?
- Thu May 22, 2014 9:00 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Feedback wanted: personnel management screen
- Replies: 26
- Views: 9221
Re: Feedback wanted: personnel management screen
Great guys !!! Yes, Yes, and Yes, this is a real time and click saver. As you can see I'm all for it. 

- Wed May 21, 2014 3:05 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Identifier for training of skills
- Replies: 3
- Views: 1959
Re: Identifier for training of skills
Just downloaded and fired up patch 7.18. You guys did it exactly how I invisioned it. TY, this will really help on not having to keep lists on where everyone is training! You guys did a great job!!
- Wed May 21, 2014 2:59 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: A Question on Mission Names
- Replies: 4
- Views: 1288
Re: A Question on Mission Names
I think this improvement it's very easy to adding. When you are playing the game, just before a launch, when the game shows: "Launch the mission/scrub mission", simply add a third option like this: "Name the mission". You write as you want and the launch proceeds normally/or scr...
- Tue May 13, 2014 3:00 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: A Question on Mission Names
- Replies: 4
- Views: 1288
A Question on Mission Names
Hi guys Have been really!!!!! enjoying the new patch. Question, will there be Mission Names assigned to the program missions? example: Gemini 1, 2 ,3...? This would really add to the whole "feel" of the game , and maybe a reason for the muesum so that you can go back and look at the highli...
- Mon May 12, 2014 2:13 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Identifier for training of skills
- Replies: 3
- Views: 1959
Re: Identifier for training of skills
ty very much!!!Nacho84 wrote:Done! Thanks for the suggestion, you will see this in the next patch.
Cheers,
- Sat May 10, 2014 10:22 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Identifier for training of skills
- Replies: 3
- Views: 1959
Identifier for training of skills
hi guys, First good job on the new patch. I was wondering if you Dev's were going to identify the current skill that is being trained on the employees. What I mean is that it would be a huge help to identify the attribute or skill that an employee is being trained in by maybe highlighting the skill ...
- Fri Apr 18, 2014 1:57 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Another level for SET Building
- Replies: 2
- Views: 836
Re: Another level for SET Building
ok, ty great to hear.
- Tue Apr 15, 2014 10:50 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Another level for SET Building
- Replies: 2
- Views: 836
Another level for SET Building
I was wondering if their are any plans to expand the SET building to get 30 employees? I always seem to need another 4 employees to research the extra components to missions. Mostly the Man missions, and if you hit one set back in a capsule program, it is very frustrating trying to get back on track...
- Tue Apr 15, 2014 2:24 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Need a Research Tree
- Replies: 6
- Views: 1515
Re: Need a Research Tree
TY for the info.N_Molson wrote:Earth Orbital Satellite -> Crewed spacecraft programs
Surveyor -> Short Lunar Expeditions programs
Those are currently the only bottlenecks. Notice that there will very probably be some modifications in the future.