Hi,
I have come back to the game after a few years away. I notice that, when I play a game, some of the units are colored a bright, cobalt blue. It is unattractive, and does not seem systematic.
Is there something I can do to fix the situation?
Search found 250 matches
- Wed Jul 24, 2024 6:07 pm
- Forum: Tech Support
- Topic: Ugly Blue Units
- Replies: 1
- Views: 393
- Tue Sep 01, 2020 4:18 pm
- Forum: Tech Support
- Topic: Game Freeze
- Replies: 0
- Views: 1467
Game Freeze
Hi,
I am running the game using Windows 10 on a Yoga laptop. I am early in - 30 something planets, and have met 4 races. When I encounter a Terran planet, the game freezes. Do you have any thoughts or suggestions?
Yes, I am up to date on the latest patch.
I am running the game using Windows 10 on a Yoga laptop. I am early in - 30 something planets, and have met 4 races. When I encounter a Terran planet, the game freezes. Do you have any thoughts or suggestions?
Yes, I am up to date on the latest patch.
- Fri Jan 03, 2020 8:05 pm
- Forum: Tech Support
- Topic: Battle Question
- Replies: 8
- Views: 4038
Re: Battle Question
Hi, It is good to hear that things did not change. Yet, still I have a problem. I think the program is not recognizing my right mouse button - I can select a ship, but cannot give it anyplace to go. This is not the way it was before. Note, I have a newer computer, an "upgrade" to Windows 1...
- Fri Dec 20, 2019 9:01 pm
- Forum: Tech Support
- Topic: Battle Question
- Replies: 8
- Views: 4038
Re: Battle Question
Perhaps I am getting closer.
If it is true that I can influence the movements of ships during battle, how do I? it used to be you could select a ship and then create a course for it to follow using the cursor. This no longer seems to be true.
If it is true that I can influence the movements of ships during battle, how do I? it used to be you could select a ship and then create a course for it to follow using the cursor. This no longer seems to be true.
- Fri Dec 20, 2019 4:46 pm
- Forum: Tech Support
- Topic: Battle Question
- Replies: 8
- Views: 4038
Re: Battle Question
Thank you.
A follow-up:
Once the battle is started, do I have any direct control over ship movements? Can I, for example try to get those on the wings to come closer?
A follow-up:
Once the battle is started, do I have any direct control over ship movements? Can I, for example try to get those on the wings to come closer?
- Thu Dec 19, 2019 10:21 pm
- Forum: Tech Support
- Topic: Battle Question
- Replies: 8
- Views: 4038
Re: Battle Question
I am on the attack.
However, I was previously able to move units even when defending.
However, I was previously able to move units even when defending.
- Thu Dec 19, 2019 5:39 pm
- Forum: Tech Support
- Topic: Battle Question
- Replies: 8
- Views: 4038
Battle Question
Hi, I have come back to the game after a bit of an absence. This led to an update which resolved a prior question about display. But, it raised a question about combat. Before, when a battle started, I could first organize my fleet into a formation, and then direct the movements of each ship. Now, I...
- Thu Nov 29, 2018 6:34 pm
- Forum: Tech Support
- Topic: Migration to Windows 10
- Replies: 1
- Views: 2502
Migration to Windows 10
Hi,
I just acquired a new machine, and ended up on Windows 10 in the process. I installed Polaris Sector. However, when I try to run it, I get a vastly blown up screen - it lists POLAR across the whole screen, and there is no way for me to navigate to any menus.
What should I do?
Mead Walker
I just acquired a new machine, and ended up on Windows 10 in the process. I installed Polaris Sector. However, when I try to run it, I get a vastly blown up screen - it lists POLAR across the whole screen, and there is no way for me to navigate to any menus.
What should I do?
Mead Walker
- Tue Apr 24, 2018 1:53 pm
- Forum: Field of Glory II
- Topic: Multiplayer Suggestion
- Replies: 1
- Views: 949
Multiplayer Suggestion
Hi, I note that, when I consider, stepping up to a challenge, the side of the challenging player is listed as Side A, or Side B. Understanding the meaning of this requires that I previously knew which side was A or B. That is rather inconvenient. Could the actual playing nation, e.g., Carthage, Pers...
- Sun Apr 15, 2018 3:26 pm
- Forum: Field of Glory II: Tech Support
- Topic: Multiplayer Suggestion
- Replies: 5
- Views: 1396
Re: Multiplayer Suggestion
Agreed,
this is a suggestion on a technical support issue. Is there a better place to post these? I have another to float.
this is a suggestion on a technical support issue. Is there a better place to post these? I have another to float.
- Thu Apr 12, 2018 5:19 pm
- Forum: Field of Glory II: Tech Support
- Topic: Multiplayer Suggestion
- Replies: 5
- Views: 1396
Multiplayer Suggestion
Hi, I note that, when I consider, stepping up to a challenge, the side of the challenging player is listed as Side A, or Side B. Understanding the meaning of this requires that I previously knew which side was A or B. That is rather inconvenient. Could the actual playing nation, e.g., Carthage, Pers...
- Mon Sep 25, 2017 2:56 pm
- Forum: Field of Glory Digital
- Topic: FoG II vs FoG (U)
- Replies: 20
- Views: 8745
Re: FoG II vs FoG (U)
Hi, I am in pretty much the same boat as the previous caller. FOG 1 was fine, but there was room for improvement, and FOG U offered some of that, so it seemed like a way to go. I am at the current FOG U production version, and it has flaws that make it unwelcome - the inability to zoom and the stran...
- Wed Sep 13, 2017 6:18 pm
- Forum: Field of Glory Digital
- Topic: Players
- Replies: 6
- Views: 2733
Re: Players
I have been waiting for the Unity update to come through regular Slitherine channels.
- Sat Sep 09, 2017 2:51 pm
- Forum: Polaris Sector
- Topic: Factories
- Replies: 9
- Views: 3273
Re: Factories
Hello Ufnv, This is helpful - as always. However, you have opened the door to a followup question. It is clear there are limits to the facilities on planets. However, it is not so clear which types are in competition for a given slot. You say that if i destroy a factory, that would allow another min...
- Fri Sep 08, 2017 2:22 pm
- Forum: Polaris Sector
- Topic: Factories
- Replies: 9
- Views: 3273
Re: Factories
Dear Ufnv, Yes, it is clear, and understood, that factories take up more space, and now I know they are helpful in production. Imagine two planets: 1) I build organics mines one after another. 2) I build a factory, and then build organics mines, one after another. The two planets are equal in every ...
- Thu Aug 31, 2017 3:45 pm
- Forum: Polaris Sector
- Topic: Factories
- Replies: 9
- Views: 3273
Re: Factories
OK,
More factories improve ship production. This makes sense.
What about production of new mining and other resource extraction facilities? Does having a factory make these get created more quickly? Ditto for farms and research centers?
More factories improve ship production. This makes sense.
What about production of new mining and other resource extraction facilities? Does having a factory make these get created more quickly? Ditto for farms and research centers?
- Thu Aug 31, 2017 2:18 pm
- Forum: Polaris Sector
- Topic: Factories
- Replies: 9
- Views: 3273
Re: Factories
Hi Ufnv, Now I am confused. You say, to have a good production facility, you must devote an entire planet to factories. But you also say a factory adds nothing to productivity. How does having a dedicated planet provide benefit? Also, why, when I build a ship, does construction time vary widely from...
- Wed Aug 30, 2017 9:05 pm
- Forum: Polaris Sector
- Topic: Factories
- Replies: 9
- Views: 3273
Factories
What are they good for?
Yes, I know that if you have 4, you can build a shipyard. Is there anything else? It would seem reasonable that having these would speed production of ships, and of other facilities. Does it? If so, by how much?
Yes, I know that if you have 4, you can build a shipyard. Is there anything else? It would seem reasonable that having these would speed production of ships, and of other facilities. Does it? If so, by how much?
- Thu Jun 22, 2017 6:26 pm
- Forum: Tech Support
- Topic: Lepanto Problem
- Replies: 1
- Views: 2128
Re: Lepanto Problem
Cancel the issue.
I thought I was on the latest version, but was not. Updating allows the scenario to go forward.
I thought I was on the latest version, but was not. Updating allows the scenario to go forward.
- Thu Jun 22, 2017 3:00 pm
- Forum: Tech Support
- Topic: Lepanto Problem
- Replies: 1
- Views: 2128
Lepanto Problem
Hi, I just started with P&S campaigns. Also, just received a response to a Lepanto challenge. However, On trying to start the game I get an error message: "Script error in //////lepanto.bsf": Faileld to find variable ISTileEdgeReallyDefendibleObstacle: Did you forget to predefine it?&q...