New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
The Caproni Campini N.1, also known as the C.C.2, is an experimental jet aircraft built in the 1930s by Italian aircraft manufacturer Caproni. The N.1 first flew in 1940 and was briefly regarded as the first successful jet-powered aircraft in history, before news emerged of the German Heinkel He 178's first flight a year earlier.
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- Master Sergeant - Bf 109E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Hello to the entire PHCAS mod team,
Thank you for your wonderful mod.
I'm currently playing the GC DLC and I'm surprised not to receive any bonus units.
I arrived at the Reims scenario of GC40 (after doing GC39) and I still don't have any bonus units!
Have you changed the process?
Yves
Top
Thank you for your wonderful mod.
I'm currently playing the GC DLC and I'm surprised not to receive any bonus units.
I arrived at the Reims scenario of GC40 (after doing GC39) and I still don't have any bonus units!
Have you changed the process?
Yves
Top
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Hi glaude1955,glaude1955 wrote: ↑Wed May 01, 2024 2:13 pm Hello to the entire PHCAS mod team,
Thank you for your wonderful mod.
I'm currently playing the GC DLC and I'm surprised not to receive any bonus units.
I arrived at the Reims scenario of GC40 (after doing GC39) and I still don't have any bonus units!
Have you changed the process?
Yves
Top
I think I know whats going on. Germany (country 0) had the SE (bonus) units. Because we made SS units country 37 in the mod, there are no bonus units anymore in country 0, they are in country 37 now. (except the SE air units in the Afrika campaign) So I think that no bonus units are showing up because they moved from country 1 to country 37.
So in all the scenarios country 37 have to be added on the German side. Than the player can purchase core SS units (no bonus). We have to test if the scenario's will use the country 37 bonus units in the campaign.
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- Master Sergeant - Bf 109E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Thank you for the answer.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
--> not thread. just a permanent link for the community.PeteMitchell wrote: ↑Tue Apr 30, 2024 4:50 pm Hi Jeff,
http://jeffoot.freeboxos.fr:41226/share ... JFZX6dD2B/
This is amazing! Do you have a thread on this? I just saw this by coincidence in your footer!
Thanks!
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
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- Major-General - Tiger I
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
I have to admit I have never seen it... I think you should add it here:jeffoot77 wrote: ↑Wed May 01, 2024 3:03 pm--> not thread. just a permanent link for the community.PeteMitchell wrote: ↑Tue Apr 30, 2024 4:50 pm Hi Jeff,
http://jeffoot.freeboxos.fr:41226/share ... JFZX6dD2B/
This is amazing! Do you have a thread on this? I just saw this by coincidence in your footer!
Thanks!
https://www.slitherine.com/forum/viewto ... &start=120


Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Done.
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
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- Master Sergeant - Bf 109E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Is there a reason that in the files some advanced prototypes have the same stats as regular vehicles? Is it because they aren't ready to be used yet and are only really in the files?
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- Sr. Colonel - Wirbelwind
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
https://en.wikipedia.org/wiki/List_of_p ... t_vehicles

A camouflaged ship of the Swedish Navy. 1940.

https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
BTW. Motorcycle can be a good Transport ( class 14). For Fallsjagers for example.
Any idea about good icon for it ?
For those about to play PzC, we salute you !
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- Master Sergeant - Bf 109E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Playing the grand campaign again and the attack sound for the SdKfz-251/1B is super loud. To the point that I have to take off my headset when they attack or get attacked. I've had this problem before but is anyone else getting this?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Yea.. Im fucked by fucked sound in PzC .. And I shoot it doun. Now, Im played w/o any fucked sound and Id like itThunderhog wrote: ↑Thu May 09, 2024 12:05 am Playing the grand campaign again and the attack sound for the SdKfz-251/1B is super loud. To the point that I have to take off my headset when they attack or get attacked. I've had this problem before but is anyone else getting this?

This Game not about Sound.
- Attachments
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- Kelly 1.JPG (57.43 KiB) Viewed 3055 times
For those about to play PzC, we salute you !
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- Master Sergeant - Bf 109E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
True, don't really need sound but I appreciate all the added voice lines and new audio that the mod authors have added to the units. It's one thing missing from Panzer Corps 2ZloyMazay wrote: ↑Thu May 09, 2024 1:10 amYea.. Im fucked by fucked sound in PzC .. And I shoot it doun. Now, Im played w/o any fucked sound and Id like itThunderhog wrote: ↑Thu May 09, 2024 12:05 am Playing the grand campaign again and the attack sound for the SdKfz-251/1B is super loud. To the point that I have to take off my headset when they attack or get attacked. I've had this problem before but is anyone else getting this?
This Game not about Sound.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Every time my girlfriend is sleeping and I'm creating a scenario in PC PAK and playing alone with the AI to check how the messages are displayed, whether the AI is doing something sensible, and suddenly I see that it's going to be noisy, I look towards the bed. That grimace on her face due to sleep or nervousness at hearing the loud MG 34Thunderhog wrote: ↑Thu May 09, 2024 12:05 am Playing the grand campaign again and the attack sound for the SdKfz-251/1B is super loud. To the point that I have to take off my headset when they attack or get attacked. I've had this problem before but is anyone else getting this?

Seriously, you can still hear the Pz35(t) and armored trains. I have the sound turned off, as well as the music, and these sounds are outside the game, i.e. the game settings do not affect these sounds.
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- Sr. Colonel - Wirbelwind
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Great scenery and real sound makes the game even more beautiful )
https://www.slitherine.com/forum/viewtopic.php?t=63616

https://airpages.ru/ru/torpedo.shtml

https://www.yaplakal.com/forum3/topic2645455.html
https://www.slitherine.com/forum/viewtopic.php?t=63616

https://airpages.ru/ru/torpedo.shtml

https://www.yaplakal.com/forum3/topic2645455.html
https://mynickname.com/id73473


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- Sr. Colonel - Wirbelwind
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
https://dzen.ru/a/YW0QfihVRT2Bde5_
https://dzen.ru/a/YUoTogz7vm8_uK3q
https://dzen.ru/a/YUnhZSNt0huSjr0A

A New Zealand Bofors 40mm anti-aircraft gun crew has just shot down a German Ju-87 dive-bomber over Tripoli, North Africa, winter 1943.

German Panzer III tanks in the early stages of Operation Citadel, July 1943.
http://www.panzerliga.de/dt/docs/forum/ ... php?t=3357
Last edited by bondjamesbond on Sun Jun 09, 2024 8:18 pm, edited 3 times in total.
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- Corporal - 5 cm Pak 38
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Hello guys, seems that im missing something. After being defeated in kursk, seems that my game is over: It says that i have to retreat to panther line but i get the main menu screen instead 

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Hi marlon2300,marlon2300 wrote: ↑Sun Jun 02, 2024 9:07 pm Hello guys, seems that im missing something. After being defeated in kursk, seems that my game is over: It says that i have to retreat to panther line but i get the main menu screen instead![]()
I checked it and it's correct, at the moment the Big Campaign is ending by a lost of the Kursk scenario.
The "Lost" message about the Panther line is wrong and belongs to the old campaign and not to the new Big Campaign.
I think a loss of the the Kursk scenario must not end the campaign. So I will change that and also the Panther message in the next update.
For now, if you stil have a saved game from your Kursk scenario before you lost it, you can use the cheat code:
Shift/Ctrl/Alt c endscn0
to win the scenario at once
And for the next time, don't lose!

Greetings PHCAS
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
In the next update all the DLC, Allied Corps and Afrika Corps scenarios will be updated. The issues about getting no SS bonus units are fixed and other (bonus units) errors are fixed thanks to TONY from the UK.
3 new Norwegian units and graphic updates for other Norwegian units.
New SdKfz-250 family added
3 new Norwegian units and graphic updates for other Norwegian units.
New SdKfz-250 family added
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- Sr. Colonel - Wirbelwind
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90
Great. What about the Soviet corps?phcas wrote: ↑Mon Jun 10, 2024 12:30 pm Preview.jpg
In the next update all the DLC, Allied Corps and Afrika Corps scenarios will be updated. The issues about getting no SS bonus units are fixed and other (bonus units) errors are fixed thanks to TONY from the UK.
Norway.png
3 new Norwegian units and graphic updates for other Norwegian units.
250.png
New SdKfz-250 family added
https://nashenasledie.livejournal.com/3443589.html
https://mynickname.com/id73473

