Modern Conflicts 2.10 (RELEASED)

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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

The new Leopard 2 ARC-3 for Germany.
Leopard2A-RC3.png
Leopard2A-RC3.png (118.43 KiB) Viewed 4819 times


https://defence-network.com/neuer-kampf ... 2-a-rc-30/
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Thunderhog
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 453
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

Tobi72 wrote: Tue Jun 18, 2024 9:57 am The new Leopard 2 ARC-3 for Germany.Leopard2A-RC3.png



https://defence-network.com/neuer-kampf ... 2-a-rc-30/
Herp Derp, found what was wrong. I totally forgot to check Windows Graphics Scaling on the launcher. Fixed it immediately.
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Thunderhog wrote: Tue Jun 18, 2024 9:49 pm
Tobi72 wrote: Tue Jun 18, 2024 9:57 am The new Leopard 2 ARC-3 for Germany.Leopard2A-RC3.png



https://defence-network.com/neuer-kampf ... 2-a-rc-30/
Herp Derp, found what was wrong. I totally forgot to check Windows Graphics Scaling on the launcher. Fixed it immediately.
There you go. Now the pixel massacre can begin. :twisted:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 18, 2024 10:10 pm
Thunderhog wrote: Tue Jun 18, 2024 9:49 pm
Tobi72 wrote: Tue Jun 18, 2024 9:57 am The new Leopard 2 ARC-3 for Germany.Leopard2A-RC3.png



https://defence-network.com/neuer-kampf ... 2-a-rc-30/
Herp Derp, found what was wrong. I totally forgot to check Windows Graphics Scaling on the launcher. Fixed it immediately.
There you go. Now the pixel massacre can begin. :twisted:
Image
Amen))) Let the slaughter begin !!!
https://www.slitherine.com/forum/viewto ... 2&start=60

ImageImage
Image
https://dzen.ru/a/YDFES6My3XNzlNRf
These soldiers can represent (Soviet )Russian border guards in the Caucasus and Tajikistan ))))
Current mounted units
- The 34th Independent Motorised Rifle (Mountain) Brigade (Karachay-Cherkessia) of the Russian Armed Forces has a pack and transport platoon. 80 horses of Karachayev and also Mongolian breed.
- The 55th Motorised Rifle Brigade (Tuva) also has a pack transport platoon. Approximately one hundred horses

- U.S. Marine Corps Training Centre (MCTC) in California. Mounted training was introduced to the MMP in 2010. It uses old US Army manuals and cavalry regulations from the Indian Wars in the Wild West.

- The 23rd Mountain Infantry Brigade of the German Army (Bavaria) has the 230th Mountain-Vehicle Training Centre with 120 draft horses and mules.
- Mounted units in the Chilean Armed Forces to guard mountain passes in the Andes.

- The 61st Cavalry Regiment of the Indian Army is designed to carry out combat missions in rugged desert terrain, as well as to reinforce border guards in case of aggravation of the situation on the border.

- The Mounted Mountain Yeager Battalion of the 5th Motorised Rifle Brigade of the Armed Forces of Kazakhstan was created to support and assist border troops in protecting the state borders in the mountainous terrain of southern Kazakhstan. The battalion consists of two mounted mountaineer companies and a mounted mortar battery.
- A PRC Army mounted unit for patrol duty in Inner Mongolia from early spring to late autumn. The unit has just over 140 horses. The unit is reduced for the winter, leaving only a small number of soldiers to guard and care for the herd of horses.
https://dzen.ru/a/XxM0nvPWJFBWW2f0
Last edited by bondjamesbond on Wed Jun 19, 2024 4:29 am, edited 1 time in total.
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

D_Kosaken.png
D_Kosaken.png (42.01 KiB) Viewed 4709 times
The units were from DMP Mod Ostfront, if I'm not mistaken.
Last edited by Tobi72 on Tue Jun 18, 2024 10:40 pm, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 18, 2024 10:36 pm The units were from DMP Mod Ostfront, if I'm not mistaken.
There are a few others) This is from a mod DMP PAZIFIK KORPS 4.3 from the same office of the now deceased .....
Image
Statue of liberty from the same place ) There should be a map of New York and Washington DC too )))) Moscow was taken, but I would like Washington ;)
https://bangkokbook.ru/galereya/za-vzya ... -foto.html
Image
Last edited by bondjamesbond on Tue Jun 18, 2024 11:00 pm, edited 4 times in total.
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Yes, I have all the mods ...Winter War and Africa Corps were also included

Statue of liberty from the same place ) There should be a map of New York and Washington DC too )))) Moscow was taken, but I would like Washington

Shouldn't be a problem...just be patient
Screenshot 2024-06-19 005802.png
Screenshot 2024-06-19 005802.png (380.95 KiB) Viewed 4691 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 18, 2024 10:42 pm Yes, I have all the mods ...Winter War and Africa Corps were also included

Statue of liberty from the same place ) There should be a map of New York and Washington DC too )))) Moscow was taken, but I would like Washington

Shouldn't be a problem...just be patient

Screenshot 2024-06-19 005802.png
Well, my friend) And that the statue of liberty has already been moved to Berlin))) I don't like such fashions when, for example, Colombians, not to be confused with Cubans, fight with Ethiopians, because they have nothing to share, no territories, no political differences, no religious claims, they are not bound together )))))
Image
Let the conflicts and fictional once on the real ones here we sometimes start arguments and fights but I will not be very interested in playing as Putin with Argentina fought or how mighty China fought dwarf Estonia. )))So do not fantasise at all I would like at least a remote reality closer to the modern reality).
https://mynickname.com/id73473
Image
Thunderhog
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 453
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

Man, really sad the DMP site shut down. Luckily we have some great dudes who took all the good mods from DMP and put them up to download
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Thunderhog wrote: Wed Jun 19, 2024 12:19 am Man, really sad the DMP site shut down. Luckily we have some great dudes who took all the good mods from DMP and put them up to download
Site and forum closed and the saddest thing is that the author of these wonderful mods died ( And to fix some of the bugs there is no one ) Yes great that some talented people from us leave us others come !

https://www.strategium.ru/forum/topic/8 ... nt-3951134

ImageImage

These Chinese dudes are so reminiscent of future North Koreans ;)
https://warspot.ru/4416-voyna-narodov-v-koree
https://en.topwar.ru/30095-46-vpechatly ... voyny.html
https://picturehistory.livejournal.com/2142649.html
https://gagdaily.com/educative/1153-kor ... art-i.html
https://www.gagdaily.com/educative/1166 ... rt-ii.html
https://www.gagdaily.com/educative/1272 ... t-iii.html
https://www.slitherine.com/forum/viewto ... &start=200
:shock: South Korea armed uprising 1980 ) :idea:
https://ru.wikipedia.org/wiki/Восстание_в_Кванджу
https://masterok.livejournal.com/8536373.html
https://aftershock.news/?q=node/565917&full
https://dtf.ru/cinema/1166211-kak-sloma ... t-politiki
https://mynickname.com/id73473
Image
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Well, my friend) And that the statue of liberty has already been moved to Berlin))) I don't like such fashions when, for example, Colombians, not to be confused with Cubans, fight with Ethiopians, because they have nothing to share, no territories, no political differences, no religious claims, they are not bound together )))))

Let the conflicts and fictional once on the real ones here we sometimes start arguments and fights but I will not be very interested in playing as Putin with Argentina fought or how mighty China fought dwarf Estonia. )))So do not fantasise at all I would like at least a remote reality closer to the modern reality).
[/quote]



:roll: :roll: :roll:

Now what you see on the picture was just my attempt to bring new buildings into the game (for me), for Akkula it should be an idea / hint. I just put in a few units by chance. I was working on German and Iranian units at the same time. So don't worry my friend that I deviate from my previous style of creating scenarios. :wink:
https://www.slitherine.com/forum/viewtopic.php?t=115803
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
superlopez141
Corporal - 5 cm Pak 38
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Re: Modern Conflicts 1.95 (RELEASED)

Post by superlopez141 »

Bravo!! Thanks. :lol: :lol:
outofspace1
Lance Corporal - SdKfz 222
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Re: Modern Conflicts 1.95 (RELEASED)

Post by outofspace1 »

superlopez141 wrote: Wed Jun 19, 2024 6:49 pm
Bravo!! Thanks. :lol: :lol:
How can I install this mod? JSGME?
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

outofspace1 wrote: Thu Jun 20, 2024 2:22 pm
superlopez141 wrote: Wed Jun 19, 2024 6:49 pm
Bravo!! Thanks. :lol: :lol:
How can I install this mod? JSGME?
Go to my thread, everything is described there. I have also placed a pictorial representation in the scenario pack. It's quite simple...actually, if you want to post something about the scenario pack, have comments, suggestions or pictures, please use my thread. Thank you very much. https://www.slitherine.com/forum/viewtopic.php?t=115803
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
outofspace1
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Sat Feb 17, 2024 4:12 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by outofspace1 »

Tobi72 wrote: Thu Jun 20, 2024 4:58 pm
outofspace1 wrote: Thu Jun 20, 2024 2:22 pm
superlopez141 wrote: Wed Jun 19, 2024 6:49 pm
Bravo!! Thanks. :lol: :lol:
How can I install this mod? JSGME?
Go to my thread, everything is described there. I have also placed a pictorial representation in the scenario pack. It's quite simple...actually, if you want to post something about the scenario pack, have comments, suggestions or pictures, please use my thread. Thank you very much. https://www.slitherine.com/forum/viewtopic.php?t=115803

I added the files to the Shenario folder, but I don't see them in the Scenario tab in the game. Should I disable the added two mods from JSGME?
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1418
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

outofspace1 wrote: Thu Jun 20, 2024 7:41 pm
Tobi72 wrote: Thu Jun 20, 2024 4:58 pm
outofspace1 wrote: Thu Jun 20, 2024 2:22 pm

How can I install this mod? JSGME?
Go to my thread, everything is described there. I have also placed a pictorial representation in the scenario pack. It's quite simple...actually, if you want to post something about the scenario pack, have comments, suggestions or pictures, please use my thread. Thank you very much. https://www.slitherine.com/forum/viewtopic.php?t=115803

I added the files to the Shenario folder, but I don't see them in the Scenario tab in the game. Should I disable the added two mods from JSGME?
I have now added pictures to make the insertion of the scenarios more visible. Have another look at my page.
https://www.slitherine.com/forum/viewtopic.php?t=115803
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Wed Jun 19, 2024 6:37 am Well, my friend) And that the statue of liberty has already been moved to Berlin))) I don't like such fashions when, for example, Colombians, not to be confused with Cubans, fight with Ethiopians, because they have nothing to share, no territories, no political differences, no religious claims, they are not bound together )))))

Let the conflicts and fictional once on the real ones here we sometimes start arguments and fights but I will not be very interested in playing as Putin with Argentina fought or how mighty China fought dwarf Estonia. )))So do not fantasise at all I would like at least a remote reality closer to the modern reality).


:roll: :roll: :roll:

Now what you see on the picture was just my attempt to bring new buildings into the game (for me), for Akkula it should be an idea / hint. I just put in a few units by chance. I was working on German and Iranian units at the same time. So don't worry my friend that I deviate from my previous style of creating scenarios. :wink:
https://www.slitherine.com/forum/viewtopic.php?t=115803
[/quote]

Image

My friend, every fiction must be in moderation ) But I'm calm for you now as you're doing a good job of not being carried off into space ))))
https://mynickname.com/id73473
Image
Sapa
Senior Corporal - Ju 87G
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Hi

Just some notes after hours of playing this fantastic work (for future updates) :D

-The Dutch F-16 has no sound


Regards Mats
Tobi72
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Colonel - Fallschirmjäger
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Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hello, I also noticed a small error. The Armenian Shilka turns into an Armenian special unit when the combat mode is activated.
Best regards Tobi
ArmShilka.png
ArmShilka.png (15.41 KiB) Viewed 2970 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
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Posts: 1697
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Sun Jul 28, 2024 7:25 pm Hello, I also noticed a small error. The Armenian Shilka turns into an Armenian special unit when the combat mode is activated.
Best regards Tobi
ArmShilka.png
:lol:
6.14. Methods of transportation of the ZSU-23-4
Transportation of the ZSU is carried out in order to:

preserving the engine life and running gear life of the GM-575;

saving fuel and lubricants;

reducing the time of moving ZSU-23-4 to long distances;

in case of impossibility to move the ZSU-23-4 on its own due to technical (breakdown) or other reasons (over water, mountain obstacles, etc.);

in order to preserve road surface (in peacetime).

ZSU-23-4 can be transported by all types of transport: railway, sea, air, road.

Translated with DeepL.com (free version)
https://studfile.net/preview/9506658/page:54/
https://de.topwar.ru/203267-tankovozy-n ... i-svo.html
So it's not clear why there are no tractors for transporting armoured vehicles in the mod )
https://hdpic.club/photo/2185-tjagach-d ... -foto.html

https://tank-afv.com/modern/Russia/t-90_mbt.php
https://mynickname.com/id73473
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