- Updated airmod to PzC version 1.22, replaces all aircraft for vanilla PzC, Allied Corps, partially for Afrika Korps
- Included modded PzC equipment file and efx file
Download
http://www.mediafire.com/download/w2fwb ... d_1_22.zip (ca. 10MB)
Installation
It's recommended to use as GME Mod:
- After unzipping, put the resulting folder "PzC_airmod_1_22" into GME's MODS folder of your PzC installation
- activate the mod, start a campaign or scenario. All vanilla planes should be replaced now.
- this way does not need backups of original files as nothing gets overwritten
- to deinstall the mod, just deactivate it in GME, and remove the folder "PzC_airmod_1_22" again
Alternatively you can install manually by moving all unit gfx into the correct subfolders of your PzC installation.
- you also need copy the modded equipment and efx files, backup the original before
- this way is more recommended for users/modders that are familiar with PzC's file/folder structure
- it also would require a manual removal of costum files if you wish to deinstall the mod
(same added to OP)
sandeja1, I'd recommend to you to try this update. It includes equipment and efx files, for use with my custom gfx (using my naming pattern).
I did activate it with vanilla PzC tested it wih some vanilla scenarios and it seemed to work well. I can't fully promise it replaces all in AK/AC as I have none of those installed atm so can't test. If anyone uses this mod and runs into a prob pls. post here so I can fix it.
The mod is made to be max. compatible with vanilla 1.22/1.23 (IIRC they are identical unit-wise) and addons. I only put in replacements for units in use there - so none of the additional "goodie" aircraft I made from time to time. These need still to be added by modding.