Panzer Corps 2 - v1.02.01 Update

A new story begins...
The sequel to a real classic: Panzer Corps is back!

Moderator: Panzer Corps 2 Moderators

Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1222
Joined: Mon Mar 11, 2019 1:03 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by Tassadar »

Impressive amount of updates, especially to scenarios, but also global bugs such a s the torpedo animation one that did come up for me a few times earlier in the Cerberus mission. Was worth the wait for sure and while I ultimately finished all my 1942 runs before this patch arrived, I'll be more than looking forward to another go one time in the future with these updates. Looks like the difficulty of a few missions got bumped up as well!
Trepko
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 95
Joined: Wed Mar 24, 2021 9:22 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by Trepko »

Could we have more details about the new MP scoring system ?
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by Kerensky »

asuser wrote: Fri Nov 05, 2021 11:33 am Hello!
It's nice that something is happening in troubleshooting and updating.

On the other hand, now I get error messages from LUA script with playing self created scenarios.
Could you please explain in detail what has been adjusted in LUA scripting / command definition with the last patch?

Surprisingly, these funtion for hero assignment is a "bad function"???:

world:Exec(assign_hero_action)
I briefly encountered this issue... but it seems to have gone away on its own accord. As with the worst kinds of issues, it is the ones that seem to work and not work at random that are the hardest to track down. Even more mysterious, it doesn't seem to impact existing scenarios with heroes, which is where all of the new scripts derive from.

Just to confirm for you, any scenario built into the game with heroes loads though heroes just fine, and user made scenarios that make use of those same hero assignment scripts do not?
adiekmann
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1498
Joined: Thu Apr 19, 2012 3:47 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by adiekmann »

davida wrote: Fri Nov 05, 2021 9:17 am
adiekmann wrote: Fri Nov 05, 2021 12:07 am I am disappointed to see that no unique hero was added to the Grozny campaign path. :cry: The young Manstein hero makes it hard to chose the southern route, but the Grozny path contain two of my favorite maps in the entire DLC!!

In PC1, you always got a special hero/unit regardless of which pathway you chose. They might not be the same, but you did not forgo some sort of special reward altogether.
Same here. Whoever is in charge - please give this another thought - nobody is going on the Grozny path, if they are missing out on a zero slot +vigilant hero. Should be easy to create a corresponding storyline to add the same quality of hero on the southern path.
Actually, it is even easier than that! They don't have to work it around a narrative. Most unique heroes you got in PC1 weren't surrounded by any special narrative. Like, if you captured Mt. Ebrus you get a special infantry hero. It doesn't even have to be a Zero Slots hero, but something fairly good and worthwhile.
paragan
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Thu Feb 11, 2021 4:40 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by paragan »

Just played one mission from AO: I see it as massive optimization - everything is smooth and game runs like racing car. Nice job :wink:
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by Kerensky »

SandroB wrote: Thu Nov 04, 2021 5:29 pm Thanks for the new upgrade.
But you change some things on Heros system - so mostly of my installed user campaigns run only with errors and without heros yet. Can you clear that please !
I don't think anything was intentionally changed in this regard. All existing campaigns still rely on the same hero assignment scripts after all. We'll look into it as best we can, but it's always difficult to fix issues that we cannot easily reproduce.
SandroB
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Mon Nov 01, 2021 9:26 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by SandroB »

Kerensky wrote: Sat Nov 06, 2021 11:07 am
SandroB wrote: Thu Nov 04, 2021 5:29 pm Thanks for the new upgrade.
But you change some things on Heros system - so mostly of my installed user campaigns run only with errors and without heros yet. Can you clear that please !
I don't think anything was intentionally changed in this regard. All existing campaigns still rely on the same hero assignment scripts after all. We'll look into it as best we can, but it's always difficult to fix issues that we cannot easily reproduce.
I started this user campaigns here last week:
https://www.youtube.com/watch?v=Tb6w3Dm8tLQ&t=2101s
https://www.youtube.com/watch?v=igDXv78ljYU&t=2015s

download of this stuff I found here:
https://www.file-upload.net/download-14 ... 6.zip.html


But after the last upgrade it works no more. I wrote the creator a message at FB - but no answer. I like to play this stuff - its really so amazing.

Thank you for the answer !
tpoo
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 177
Joined: Fri Dec 30, 2011 6:27 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by tpoo »

Kerensky wrote: Sat Nov 06, 2021 11:07 am
SandroB wrote: Thu Nov 04, 2021 5:29 pm Thanks for the new upgrade.
But you change some things on Heros system - so mostly of my installed user campaigns run only with errors and without heros yet. Can you clear that please !
I don't think anything was intentionally changed in this regard. All existing campaigns still rely on the same hero assignment scripts after all. We'll look into it as best we can, but it's always difficult to fix issues that we cannot easily reproduce.
I was concerned about this myself when I first read it but I went back through our PanzerCorps 1 Grand Campaign mod and did not encounter any issues with this script for heroes either new ones created or ones similar to heroes in AO.
Rudankort
FlashBack Games
FlashBack Games
Posts: 3836
Joined: Sat Aug 21, 2010 2:23 pm
Contact:

Re: Panzer Corps 2 - v1.02.01 Update

Post by Rudankort »

Funeral wrote: Fri Nov 05, 2021 10:56 am The Editor isn't working anymore with this "update". It worked before I installed the "update"!
Patch installer has been updated with a fix for this issue, please try to redownload it and install again.
Rudankort
FlashBack Games
FlashBack Games
Posts: 3836
Joined: Sat Aug 21, 2010 2:23 pm
Contact:

Re: Panzer Corps 2 - v1.02.01 Update

Post by Rudankort »

asuser wrote: Fri Nov 05, 2021 11:33 am Hello!
It's nice that something is happening in troubleshooting and updating.

On the other hand, now I get error messages from LUA script with playing self created scenarios.
Could you please explain in detail what has been adjusted in LUA scripting / command definition with the last patch?

Surprisingly, these funtion for hero assignment is a "bad function"???:

world:Exec(assign_hero_action)
Nothing was deliberately changed in this department, and old scripts should still work (you can see that the scripts in Axis Operations have not changed). But, it looks like we have introduced a random bug that sometimes breaks hero assignment. We are investigating.
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by Kerensky »

I was able to re-produce this error by making a brand new test map from scratch.

https://i.imgur.com/vRNg0th.jpg

Why this problem affects anything newly made, but doesn't seem to harm anything that's already been made... I would be very curious to know. Perhaps some update inside of the way the editor works and is initializing brand new creations? I haven't the faintest idea, but at least we can reliably make the problem appear now which is the most important first step to getting it fixed.
scott_mathieson
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 223
Joined: Sun May 31, 2020 12:43 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by scott_mathieson »

Not sure the access to advanced settings is working properly i have limited supply and mortal heros running but you cant access those settings between maps
asuser
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Tue May 28, 2013 8:48 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by asuser »

Rudankort wrote: Sat Nov 06, 2021 5:16 pm But, it looks like we have introduced a random bug that sometimes breaks hero assignment. We are investigating.
Kerensky wrote: Sat Nov 06, 2021 9:54 pm I was able to re-produce this error by making a brand new test map from scratch.

I haven't the faintest idea, but at least we can reliably make the problem appear now which is the most important first step to getting it fixed.
Thank both of you for confirmation and support!
Hopefully there is an easy solution next time.
SandroB
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Mon Nov 01, 2021 9:26 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by SandroB »

asuser wrote: Sun Nov 07, 2021 2:12 am
Rudankort wrote: Sat Nov 06, 2021 5:16 pm But, it looks like we have introduced a random bug that sometimes breaks hero assignment. We are investigating.
Kerensky wrote: Sat Nov 06, 2021 9:54 pm I was able to re-produce this error by making a brand new test map from scratch.

I haven't the faintest idea, but at least we can reliably make the problem appear now which is the most important first step to getting it fixed.
Thank both of you for confirmation and support!
Hopefully there is an easy solution next time.
Thank you for support user made campaigns outside of this community here. Hopefully you find a way, that we can play this again. We see this as a grand gesture and a unique opportunity for reconciliation with the creator, which, however, probably does not continue actively. The big problem is , that he can never finish something, the same like PC1, but his campaigns are fun for weeks.
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Re: Panzer Corps 2 - v1.02.01 Update

Post by Kerensky »

asuser wrote: Sun Nov 07, 2021 2:12 am
Thank both of you for confirmation and support!
Hopefully there is an easy solution next time.
I have a theory.

What is the difference between an established scenario and a brand new creation? Established scenarios tend to be bulked out.

The LUA files for established scenarios tend to be huge, with many extra utility functions and other things going on in them. For example Rzhev42, the very first scenario of Axis Operations 1942, has a script file that is 780 lines long.

I wonder if there is some utility function in these scenarios that is lacking in smaller/newer scenarios. Something that didn't used to be necessary for hero assignments to work, but now does require it....
SandroB
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Mon Nov 01, 2021 9:26 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by SandroB »

I have a theory.

What is the difference between an established scenario and a brand new creation? Established scenarios tend to be bulked out.

The LUA files for established scenarios tend to be huge, with many extra utility functions and other things going on in them. For example Rzhev42, the very first scenario of Axis Operations 1942, has a script file that is 780 lines long.

I wonder if there is some utility function in these scenarios that is lacking in smaller/newer scenarios. Something that didn't used to be necessary for hero assignments to work, but now does require it....
I wrote just this to the original creator at FB and he answered, that he dont believe that this is an random bug, there is a long planned programming new exe to prevent all players to play his campaigns and he is never more in working interest with PC2, because a real modding is neither promoted, but cleverly eliminated. :shock:

Can we play his stuff in the future or it will be forbidden ? I could understand - you surely want your own US campaign and a German Africa campaign as new sellable large DLCs. I was just delighted to be able to play that right now... :(
Edmon
Slitherine
Slitherine
Posts: 532
Joined: Thu Oct 17, 2019 12:50 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by Edmon »

SandroB wrote: Sun Nov 07, 2021 4:12 am I wrote just this to the original creator at FB and he answer, that he dont believe that this is an random bug, there is a long planned programming new exe to prevent all players to play his campaigns and he is never more in working interest with PC2.

Can we play his stuff in the future or it will be forbidden ? I could understand - you surely want your own US campaign and a German Africa campaign as new sellable large DLCs. I was just delighted to be able to play that right now...
Sorry to interject here, but I just want to say that this is an absolutely insane statement from whomever this creator is. We would never make changes to deliberately block someone's custom campaigns or content.

I just wanted to get that out there. If there is an new issue in this version over the previous version, it's going to be an artifact of something that's been overlooked.
SandroB
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Mon Nov 01, 2021 9:26 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by SandroB »

Sorry to interject here, but I just want to say that this is an absolutely insane statement from whomever this creator is. We would never make changes to deliberately block someone's custom campaigns or content.
I just wanted to get that out there. If there is an new issue in this version over the previous version, it's going to be an artifact of something that's been overlooked.
Thats really good news ! Thank you Edmon ! :D
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5937
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Panzer Corps 2 - v1.02.01 Update

Post by terminator »

GUNDOBALDO08 wrote: Fri Nov 05, 2021 7:09 am Love new partisans 3d model and fuel tanks added to ot34!
Hope all flamethrower will have some distinction detail…

Any other change to 3d models in this patch?
New Partisans 3d model :

Partisans(new).jpg
Partisans(new).jpg (307.56 KiB) Viewed 1574 times
nexusno2000
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1690
Joined: Mon Feb 24, 2014 5:15 pm

Re: Panzer Corps 2 - v1.02.01 Update

Post by nexusno2000 »

I'm experiencing quite a bit of lag when loading new missions under the new patch. The briefing comes up and everything is frozen for a little while. Anyone else getting this?

Edit:

It actually takes quite a bit longer to load each scenario, then the loading screen gets stuck for a while, and THEN the briefing comes up and is stuck for another little while.

Quite noticeable - and VERY annoying.
Green Knight
https://www.youtube.com/c/GreenKnight2001
Post Reply

Return to “Panzer Corps 2”