That's OK. You don't have to start straight away yourself, but other player might want to. I need to give everyone as much time as possible to get their 9 games in HMA completed.tyronec wrote: ↑Fri Feb 05, 2021 10:35 amHMA - personally I would prefer not to have it brought forwards. Have only just purchased the game and would like to have a few days to try it out before selecting armies.At the moment play in HMA is scheduled to start on Monday 15th February, but if I can bring it forward a few days so that players can get going next weekend then I will. It depends on the speed of recruitment.
The Rally Point (discussion and questions)
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Re: The Rally Point (discussion and questions)
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Classical Antiquity Battle Standoff: Carthage Rome
My general said "He would find a way or make one!" I said "Are you mad, let's reroll it's better for the hefalumps!"
Since no goat tracks or other viable pass was found a reroll was agreed!
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Re: The Rally Point (discussion and questions)
When the map generation algorithm is drunk.
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Re: The Rally Point (discussion and questions)
Yes, that is part of my 5%. Reroll for giant mountains taking up most of the map.
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Re: The Rally Point (discussion and questions)
Been there, done that
Though, I must say, I have had a couple of opponents who grimly tried to win on such maps; neither came away with a happy outcome.
Kavon
Though, I must say, I have had a couple of opponents who grimly tried to win on such maps; neither came away with a happy outcome.
Kavon
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Re: The Rally Point (discussion and questions)
Is it possible a pursuer unit not to return to the battlefield until the end of the game?
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Re: The Rally Point (discussion and questions)
Yes, units evading or pursuing off have a small chance of return each turn. It's not very high, so you shouldn't count on them coming back very soon, if ever.GeneralKostas wrote: ↑Sun Feb 07, 2021 11:14 am Is it possible a pursuer unit not to return to the battlefield until the end of the game?
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Re: The Rally Point (discussion and questions)
So, it can be considered as a missing unit.Karvon wrote: ↑Sun Feb 07, 2021 11:27 amYes, units evading or pursuing off have a small chance of return each turn. It's not very high, so you shouldn't count on them coming back very soon, if ever.GeneralKostas wrote: ↑Sun Feb 07, 2021 11:14 am Is it possible a pursuer unit not to return to the battlefield until the end of the game?
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Re: The Rally Point (discussion and questions)
Evaders are counted as missing, but pursuers aren't IIRC.GeneralKostas wrote: ↑Sun Feb 07, 2021 11:35 amSo, it can be considered as a missing unit.Karvon wrote: ↑Sun Feb 07, 2021 11:27 amYes, units evading or pursuing off have a small chance of return each turn. It's not very high, so you shouldn't count on them coming back very soon, if ever.GeneralKostas wrote: ↑Sun Feb 07, 2021 11:14 am Is it possible a pursuer unit not to return to the battlefield until the end of the game?
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Re: The Rally Point (discussion and questions)
I tried to take a couple turns at work (this machines specs are not quite up to par, but I forgot my laptop home ) on my lunch break, but my game vs joggy crashed during the replay before I had a chance to actually take my turn Apologies if this causes an error report, I won't be attempting that again here...
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Re: The Rally Point (discussion and questions)
Question about the scoring : I thought the score was the one you see during the battle, basically the % of each army routed.
But I noticed reported results using the losses displayed in the very last pop up of the game once it's over, which are usually different numbers.
I don't found anything about this point in the rules.
So... % routed or % losses ?
But I noticed reported results using the losses displayed in the very last pop up of the game once it's over, which are usually different numbers.
I don't found anything about this point in the rules.
So... % routed or % losses ?
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Re: The Rally Point (discussion and questions)
It is the battlefield score - % routed.Herode_2 wrote: ↑Tue Feb 09, 2021 6:39 pm Question about the scoring : I thought the score was the one you see during the battle, basically the % of each army routed.
But I noticed reported results using the losses displayed in the very last pop up of the game once it's over, which are usually different numbers.
I don't found anything about this point in the rules.
So... % routed or % losses ?
Re: The Rally Point (discussion and questions)
25% rule at end of which turn? - I think it is counted at the end of the player who started second, so each player has had the same amount of turns before the 25% counts? If so is there a way of knowing in game who has the last turn? I have been playing mirror matches and haven't kept a record of which player went first. I may have ordered some unnecessary panic charges
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Re: The Rally Point (discussion and questions)
What are you referring to? The 25% damage you need to inflict on an opponent in a drawn game to get the 2 points? Or the 25% minimum winning margin that you need to achieve at end of any turn to win a match?Kroche wrote: ↑Wed Feb 10, 2021 6:32 pm 25% rule at end of which turn? - I think it is counted at the end of the player who started second, so each player has had the same amount of turns before the 25% counts? If so is there a way of knowing in game who has the last turn? I have been playing mirror matches and haven't kept a record of which player went first. I may have ordered some unnecessary panic charges
Re: The Rally Point (discussion and questions)
Oh, the 25% winning marginstockwellpete wrote: ↑Wed Feb 10, 2021 6:58 pmWhat are you referring to? The 25% damage you need to inflict on an opponent in a drawn game to get the 2 points? Or the 25% minimum winning margin that you need to achieve at end of any turn to win a match?Kroche wrote: ↑Wed Feb 10, 2021 6:32 pm 25% rule at end of which turn? - I think it is counted at the end of the player who started second, so each player has had the same amount of turns before the 25% counts? If so is there a way of knowing in game who has the last turn? I have been playing mirror matches and haven't kept a record of which player went first. I may have ordered some unnecessary panic charges
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Re: The Rally Point (discussion and questions)
Thank youstockwellpete wrote: ↑Wed Feb 10, 2021 11:14 pmWell that can come at the end of any turn. Players don't have to play the same number of turns. At least they didn't the last time that I played, which is ages ago now.
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Re: The Rally Point (discussion and questions)
Why the Mede spearmen haven't impact capabilities against the Assyrian-style Heavy Chariots?
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Re: The Rally Point (discussion and questions)
Heavy Chariots are counted as "mounted shock troops" (manual 29.4.3/14.2.4)GeneralKostas wrote: ↑Fri Feb 12, 2021 10:10 am Why the Mede spearmen haven't impact capabilities against the Assyrian-style Heavy Chariots?
Screen_00000000.jpg
Almost all types of infantry (except deep pike) have their impact POA neglected when they are charging mounted shock troops (see unit details or manual 14.2.1)
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Re: The Rally Point (discussion and questions)
Thank you for the quick answer. I didn't remember the heavy chariots in the mounted shock troops list.LuciusSulla wrote: ↑Fri Feb 12, 2021 10:17 amHeavy Chariots are counted as "mounted shock troops" (manual 29.4.3/14.2.4)GeneralKostas wrote: ↑Fri Feb 12, 2021 10:10 am Why the Mede spearmen haven't impact capabilities against the Assyrian-style Heavy Chariots?
Screen_00000000.jpg
Almost all types of infantry (except deep pike) have their impact POA neglected when they are charging mounted shock troops (see unit details or manual 14.2.1)