I find -75% prestige to be the most enjoyable for 1939-1942, but by 1943, this difficulty is extremely brutal. I did successfully complete such a playthrough for 1943, but I had almost no prestige left at the end, and I knew I would be destroyed in 1944, so I had to up the prestige to -50% to continue. 1943-1945 is hard enough with just -50%, and I strongly recommend playing at that level even if you are an experienced player. You won't be disappointed by the challenge. I'd love to hear about Kiev43, the Bagration missions, and 1945 in general. However, note that I will be making 1943-1945 a little easier by expanding the reinforcement choices (also some more nerfs to the Soviets assault guns). It used to be that I always just waited until the end of scenarios and elite reinforced almost all units, but that's not interesting strategically. Basically I will make it so that in 1943-1945 normal reinforcements won't drain as much exp, and elite reinforcements in battle for all years will always be 25 higher than deployment stage, so in some situations you might want to spend some additional prestige for the extra combat boost immediately.Koz_333 wrote:Hi deducter,
I recently started a playthrough with your equipment file with -75% prestige. And so far I like it. I like it a lot. I had little difficulties in obtaining DVs during the 39` and 40` campaigns. My air force rained supreme on all fronts, but I had to be very careful with the positioning of my panzers. Out of my combat units, my infantry were always the ones to suffer the most casualties. Your equipment file changes contributed to a much more historical feel of the DLCs. I will post my core composition and and a brief overview of my experiences for `39 and `40 some other time, but I wanted to comment on the upcoming changes for the Allied units that you are contemplating.
It's interesting that you proposed reducing the INI of US tanks. I already have values for the Red Army tanks, and I used that as a baseline. It just so happens that works out so that the US tanks will have about the same INI as their equivalent Red Army tanks, if we take say the 75mm gun to be in the same tier as the Soviet 76mm gun and the 76mm gun ~ the Soviet 85mm gun. I've already lowered the INI of most of the 1943-1945 Red Army tanks compared with the stock eqp file. Lowering it even more will be crippling to the AI. The it is critical that a good number of the AI's tanks have the INI value of 10 to maintain a challenge, because at that level each extra 100 exp gives 1 extra INI, allowing the AI to be much more aggressive with its attacks. If you lower the INI further, I found the AI will often sit there and refuse to attack with units like the T-34/85. So, despite your reasonable historical arguments, I think the current INI values for the American tanks cannot go lower for gameplay reasons.In anyway, I think that this warrants the reduction of INI of most of the US tanks by at least 1.
This situation is similar with many Soviet units. The best Soviet fighters have stats that are too high if going by technical data, but I've found that to ensure the Red Air Force is actually threatening and capable of wrestling the Germans for air superiority in 1943-1945, I've had to inflate their combat values. So I sometimes give certain units an extra boost. My main goal is to make sure that combat between units feels historical.
That said, I haven't really tested 1942-1943W, so if the consensus is that the Allied tanks are too good, I'll reduce their combat values. My general philosophy is that the Western Allies should have air superiority, equivalent infantry and artillery, and inferior AFVs when compared with the Germans. I hope once I release the new version players can let me know what they think. The release should be today or tomorrow.