Modern Conflicts 2.10 (RELEASED)

A forum to discuss custom scenarios, campaigns and modding in general.

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Rimski_One
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 48
Joined: Wed Nov 20, 2019 9:49 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by Rimski_One »

Akkula wrote: Sun Feb 18, 2024 3:18 pm Time to change the mod "face". After so many years, I think it's time for a change :)

Image

What do you think?
That looks very very nice, I had a genuine gasp-ish reaction to it, change can be good, but that certainly looks appealing, more clean and polished and smooth, which fits into the theme of the mod
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1864
Joined: Sat Apr 05, 2014 12:14 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Thank you for your kind words guys :)
I will try to finish the campaigns selection screen these days.

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Wed Feb 21, 2024 4:02 am Thank you for your kind words guys :)
I will try to finish the campaigns selection screen these days.

Best regards,
Akkula.
Image
What else is the author ready to please us ?

Comparison of China and United States Military Strengths (2024)
https://www.globalfirepower.com/countri ... of-america


Image
https://media.vkplay.ru/articles/feat/g ... realnosti/


https://ru-artillery.livejournal.com/382496.html
http://otvaga2004.ru/boyevoe-primenenie ... ugoslavii/
https://pikabu.ru/story/toyota__upravly ... _3_7941549


Image
https://vk.com/@strategycon-strategii-v ... oe-oruzhie
https://mynickname.com/id73473
Image
outofspace1
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Sat Feb 17, 2024 4:12 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by outofspace1 »

Akkula something is long gone and shows no further progress. This means that the mod is on the finish line :D
Thunderhog
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 453
Joined: Wed Feb 05, 2020 6:38 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

outofspace1 wrote: Sat Mar 09, 2024 7:34 pm Akkula something is long gone and shows no further progress. This means that the mod is on the finish line :D
What? He's busy with work and school. I hope he continues to work on the mod for a good bit
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

ImageImage
https://38niii.ru/obzory/ognestrelnoe-o ... yj-ognemet


Most likely the global update with new nations will be ready only by summer and that if you are lucky ))))
http://bayofpigs2506.com/pagina%20secci ... iones.html
Image
https://www.slitherine.com/forum/viewto ... 70#p608612

"Armata" will not go into battle :D
https://en.topwar.ru/238201-armata-v-boj-ne-pojdet.html

Image
https://mynickname.com/id73473
Image
CaptainLaG
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Sat Jul 22, 2023 7:45 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by CaptainLaG »

Akkula wrote: Wed Feb 07, 2024 3:36 am Hello guys,
Just wanted to let you know that the works on 2.0 are still going on.... very slow, but consistent I think. Life doesn't give me enough free time for modding (plus motivation, which sometimes is everything).

For now I will let you know that another nations has decided to show up in Modern Conflicts :P

Image

Image

Cheers!
Hi mate, I just went through all the news and I have to say it's amazing work. Please keep it up, you just give this game a second life for us :P

I will finish the Turkish campaign soon. Can't to have Asia in the game ! Also I look forward for new units for minor nation.

A quick suggestion : it would be great if we could have minor nation in the campaign core (like Ukraine for NATO and Belarus for Russia), and not only as auxiliary units.

Take care my friend ! :D
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1864
Joined: Sat Apr 05, 2014 12:14 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Hello guys!
outofspace1 wrote: Sat Mar 09, 2024 7:34 pm Akkula something is long gone and shows no further progress. This means that the mod is on the finish line :D
Unfortunately, no. It is taking more time than anticipated. Mostly because of lack of free time or motivation.
But not abandoned at all.
Thunderhog wrote: Sat Mar 09, 2024 8:32 pm What? He's busy with work and school. I hope he continues to work on the mod for a good bit
I'm 40, so no school :P Just work and personal life. Sometimes I just need to clear my mind and modding is relatively demanding.
CaptainLaG wrote: Sun Mar 24, 2024 7:28 pm Hi mate, I just went through all the news and I have to say it's amazing work. Please keep it up, you just give this game a second life for us :P
Thanks for your words :)
Don't worry, 2.0 will not disappoint you.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1864
Joined: Sat Apr 05, 2014 12:14 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

As I mentioned before, the progress is slow but steady. To those interested, I ask you for some patience :)

Some more unique Indian stuff:
Image

And some Chinese flankers. They look badass:
Image

I am not happy about the cities hexes I made for the Asian theme. I mean, there is no variety at all:
Image
I will try to improve this after I finish working on the Chinese campaign. Again: hexes edition is not my strongest point, by far.

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Mon Apr 01, 2024 9:26 pm As I mentioned before, the progress is slow but steady. To those interested, I ask you for some patience :)

Some more unique Indian stuff:
Image

And some Chinese flankers. They look badass:
Image

I am not happy about the cities hexes I made for the Asian theme. I mean, there is no variety at all:
Image
I will try to improve this after I finish working on the Chinese campaign. Again: hexes edition is not my strongest point, by far.

Best regards,
Akkula.
Image
Hi author ) Modern East Asian cities, especially in China, are not much different from modern cities in the West ) There and there you can see only high-rise skyscrapers from a bird's eye view that to see what is smaller you need to go on a tourist trip ))))) You can stick to the style of tiles like in the People's General ))))Well, only North Korea is left as an Asian village.
https://rutube.ru/video/1b2f60ac0d7aaf0 ... a4/?r=plwd
Image
https://archive.org/details/wargamer-de ... -general-2
https://store.steampowered.com/app/1741 ... c_General/
https://www.old-games.ru/game/screenshots/174.html
https://www.gog.com/ru/game/peoples_general
https://www.peachmountain.com/5star/CWG_Overview.asp
Your combat vehicles and units look great as always !
https://pg2.fandom.com/wiki/LG_Cold_War_Efile
Last edited by bondjamesbond on Fri Apr 05, 2024 11:58 pm, edited 1 time in total.
https://mynickname.com/id73473
Image
CaptainLaG
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Sat Jul 22, 2023 7:45 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by CaptainLaG »

Great news mate !

Tbh the current hexes design you are showing are good enough for me. I think modern days tend to uniformise architecture anyways.

Design units look insane, as usual ! Can't wait to see SK armor (K1, K2, and even T-80U with special camo :D )

Also I don't know if it's technically possible, but it would be nice to have the minor nations playable in the campaing. It would definitly add some variety in tactical approach.

Another suggestion is to make a switch option with planes : for instance, make fighter-bomber able to change from air to ground to air to air mod. You could balance them by lowering their air to air stats compared to pure air superiority fighter, so it would still be necessary to have pure ASF for dealing with top tier ennemy fighter.

Again your work is very good, I played like hundreds of hours back in the days when I was in a long professional trip in country with very low internet connection, I have to thank you for that as you did allow me to fill some of my freetime there :P
Thunderhog
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 453
Joined: Wed Feb 05, 2020 6:38 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

bondjamesbond wrote: Tue Apr 02, 2024 5:01 am
Hi author ) Modern East Asian cities, especially in China, are not much different from modern cities in the West ) There and there you can see only high-rise skyscrapers from a bird's eye view that to see what is smaller you need to go on a tourist trip ))))) You can stick to the style of tiles like in the People's General ))))Well, only North Korea is left as an Asian village.
https://rutube.ru/video/1b2f60ac0d7aaf0 ... a4/?r=plwd
Image
https://archive.org/details/wargamer-de ... -general-2
https://store.steampowered.com/app/1741 ... c_General/
https://www.old-games.ru/game/screenshots/174.html
https://www.gog.com/ru/game/peoples_general
https://www.peachmountain.com/5star/CWG_Overview.asp
Your combat vehicles and units look great as always !
https://pg2.fandom.com/wiki/LG_Cold_War_Efile
I finally bought People's General due to your simping for it lol. It's got some pretty interesting mechanics but man that interface is old.
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Thunderhog wrote: Tue Apr 02, 2024 11:37 am
bondjamesbond wrote: Tue Apr 02, 2024 5:01 am
Hi author ) Modern East Asian cities, especially in China, are not much different from modern cities in the West ) There and there you can see only high-rise skyscrapers from a bird's eye view that to see what is smaller you need to go on a tourist trip ))))) You can stick to the style of tiles like in the People's General ))))Well, only North Korea is left as an Asian village.
https://rutube.ru/video/1b2f60ac0d7aaf0 ... a4/?r=plwd
Image
Image
https://archive.org/details/wargamer-de ... -general-2
https://store.steampowered.com/app/1741 ... c_General/
https://www.old-games.ru/game/screenshots/174.html
https://www.gog.com/ru/game/peoples_general
https://www.peachmountain.com/5star/CWG_Overview.asp
Your combat vehicles and units look great as always !
https://pg2.fandom.com/wiki/LG_Cold_War_Efile
I finally bought People's General due to your simping for it lol. It's got some pretty interesting mechanics but man that interface is old.
Image
https://store.steampowered.com/app/8048 ... r_Battles/
Classics are eternal and never get old ) Developers used to put soul into games now ultra mega graphics to attract buyers of top video cards ! Beastly grin of capitalism to wrap shit in beautiful graphics .....
http://forum.open-general.com/viewforum.php?f=94
https://archive.org/details/httpsarchiv ... de_siterip
Last edited by bondjamesbond on Sat Apr 06, 2024 12:29 am, edited 3 times in total.
https://mynickname.com/id73473
Image
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1416
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hi Akkula, I'm excited about your mod and I know that it takes a lot of work and time, I'm working on a fictional campaign myself and I'm building some “new” units from your units, because I don't know how to design them myself. I took the liberty of adding a few Serbian units to your unit list, e.g. M-77 Oganj, Lazar and Infantry-Strela.
Serbian.png
Serbian.png (570.95 KiB) Viewed 2051 times
I also built German units as elite/bonus units like in the original PCW.maybe that would be an idea for your new mod.I keep my fingers crossed for your new work.
Last edited by Tobi72 on Fri May 03, 2024 8:19 pm, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Wed Apr 03, 2024 12:51 pm Hallo Akkula, ich bin begeistert von deinem Mod und weiß das es sehr viel Arbeit und Zeit kostet.Ich arbeite selbst an einer fiktiven Kampagne und baue ein paar "neue" Einheiten aus deinen Einheiten zusammen, da ich nicht weiß wie man selbst designed. Ich habe mir erlaubt deine Einheitenliste mit ein paar serbischen zu erweitern z.b. M-77 Oganj, Lazar und Infanterie-Strela.Serbian.png Ich habe dazu noch deutsche Einheiten zusammen gebaut als Elite/Bonus-Einheiten wie im Original PCW.Vielleicht wäre das eine Idee für deinen neuen Mod.Ich drücke die Daumen für dein neues Werk.german.png
Gut gemacht und die Einheiten sind ähnlich )
https://missilery.info/missile/oganj
https://naukatehnika.com/serbskij-lazar.html
https://en.topwar.ru/147091-ruchnye-kom ... ela-2.html


P.s.
https://www.deepl.com/translator

https://naukatehnika.com/boevoe-primenenie.html
Image
http://pvo.guns.ru/foto.htm
https://tank-afv.com/coldwar/ussr/9K31-Strela-1.php
https://mynickname.com/id73473
Image
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1416
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hi bondjamesbond, thanks for the tip with the translation. I'm very bad at English. I don't want to leave the wrong impression. I can't draw a unit myself, I don't know how it works. All units are from Akkula, I copy and cut them for me personally to a new unit together.
I build such a campaign myself with fictitious or similar units. :D
Last edited by Tobi72 on Fri May 03, 2024 8:15 pm, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 352
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by Imeror »

I've stoped following the mod for 6 months, and what I see ? An asian theater is planned ?!
A good timing to be back :)


Unfortunately, I have to request some help : I have changed my computer and I now have a bug that I never had with the old one.
Every icon on the campaign menu is at a random place, some are even not here.

2 total desinstalation and reinstalation later, I'm here on this forum, hoping that someone can help me.


Image




EDIT : SOLVED !
If you encounter the same problem ; just change the resolution in the launcher.
Last edited by Imeror on Wed Apr 10, 2024 10:25 pm, edited 1 time in total.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Thu Apr 04, 2024 8:08 am Hi bondjamesbond, thanks for the tip with the translation. I'm very bad at English. I don't want to leave the wrong impression. I can't draw a unit myself, I don't know how it works. All units are from Akkula, I copy and cut them for me personally to a new unit together with program Gimp.
I build such a campaign myself with fictitious or similar units. :D
PzHswitch.png
I found this BTR60 on the web and found it interesting :lol:
Hi Tobi72 !
Die Perversionen stammen wahrscheinlich von Kubanern oder Syrern, vielleicht sogar von Nordkoreanern).
https://raigap.livejournal.com/693498.html
https://de.topwar.ru/29029-kubinskaya-b ... tr-60.html


P.s.
https://military.wikireading.ru/h3H7rPWFdC



Image
https://rus.delfi.lv/tchk/history/za-zh ... d=44667278

https://www.slitherine.com/forum/viewtopic.php?t=99650
https://mynickname.com/id73473
Image
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1416
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hello bondjamesbond, the BTR60 and its variants are very numerous.

btr60Hun.jpg
btr60Hun.jpg (17.18 KiB) Viewed 1814 times
btr60dschibuti.png
btr60dschibuti.png (746.46 KiB) Viewed 1814 times
found on:
https://www.moddb.com/groups/ifv-lovers ... s/btr-6041
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1694
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Thu Apr 04, 2024 5:58 pm Hello bondjamesbond, the BTR60 and its variants are very numerous.


btr60Hun.jpg
btr60dschibuti.png
found on:
https://www.moddb.com/groups/ifv-lovers ... s/btr-6041
Yeah, sometimes hybrids turn out to be quite colorful and get extra defenses :lol:
https://en.topwar.ru/117603-dopolniteln ... hniki.html
https://popgun.ru/viewtopic.php?t=250381&start=30
https://uriadnik.livejournal.com/292117.html
https://union.4bb.ru/viewtopic.php?id=971&p=28#p124483

Image
Hypothetical image of a Leopard-1 tank with a T-72 turret and a NATO 120mm gun (Stern, 1990).
http://militaryrussia.ru/blog/topic-519 ... c-307.html
https://mynickname.com/id73473
Image
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