The first turn, like every turn, begins with a
Planning Season, involving the two factions deploying armies on the campaign map and mustering units to those armies.
Each faction can deploy up to three armies in any friendly Stronghold (whether controlled at start of the campaign or not), but all in different Strongholds (since several armies of the same faction can never be located in the same Space). If a faction does not deploy all its three armies during Planning Season, it may later deploy any remaining armies during Campaign Season, as part of a Muster Operation.
Every army can add units from those available in its Stronghold and in all friendly Strongholds one Space away.
No more than six units can be added to an army. A unit can be added to only one army, even if it is available to several armies in its Stronghold.
The two factions alternate in openly deploying armies and adding units, with one faction doing its first army's deployment and adding of units and then the other faction doing that of its first army, and so on. The Muslim faction starts in uneven years (1187, 1189, 1191) and the Christian faction in even years (1188, 1190, 1192).
So please discuss within factions (
Indibil and Rosedelio for Muslims,
dim30 and kronenblatt for Christians) where to place up to three armies and which units to add for each army.
MUSLIM ARMIES
- deploys in Egypt, with Saladin, Yuzpah, Qara-Qush, and the 3, 2, and 1-size Arabs.
- deploys in Damascus, with al Adil, al Mashtub, Keukburi, Bahram, Qaimaz, and 1 size-3 Kurds.
- deploys in Hama, with Al Aziz, Taqi Al Din, Zangi, Sanjar, and 2 size-3 Turks.
CHRISTIAN ARMIES
- deploys in Acre, with Raymond, Conrad, Walter, Hospitallers, and 2 Turcopoles.
- deploys in Nablus, with Templars, Hospitallers, King Guy, and Balian.
- deploys in Tripoli, with Templars, Hospitallers, and Bohemond.